Here are today's changes.
1) Portrait pack updated. See http://s1113.photobucket.com/user/Loki_ ... t=3&page=0 as usual for images.
2) Server side fix to reduce crashes.
3) New creature weapons have gone live. Bugs as usual report via forums. I'm sure Cere is waiting with trepidation for this. Kudos to Cere on her hard work on this and innovative approach to the issue of creature weapons.
4) Fix for Gatecrasher planar resistances.
5) Various fixes for the infinite staircase
6) New bar open in Hive Ward! Quake's Place, where the most stylish of the Xoascitecs hang out. Be there, or be a circle! Fibble!
7) New player house added for Rhistel. Transfer of Rhistel's old house to Tald done. Players can now exchange keys, get keys from DMs.
8) Fix for Arboreal Archer set.
9) Two new feats: Servant of the Heavens and Disciple of Darkness. They add an AC bonus vs Good/Evil up to +5 (+1/5 character levels). Not particularly impressive but that's because they are gateway feats that will eventually open up access to some new PrCs Cere is planning. Feel free to take and test out, i'm sure Cere will be grateful.
10) Various small tweaks and fixes.
Update 23/01/15


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*Serena
- Posts: 399
- Joined: Thu Jan 01, 1970 12:00 am
Yeeeess!! Thank you so much!
Just...
Halp! House is flooded! Need a plumber :°D (water from bathtub and laundry washtub seems to have shifted one tile south for no apparent reason)
Also, some objects on the "third floor" (like the wall in the middle and the counter with the alchemy stuff next to it) seem to have been immune to baking (or weirdly set to walkable?) as it is possible to walk through them o.o
aaand...
I probably somehow messed up the NPC for Quake's: all the ones who didn't have the walk and talk script now have it, and they're all zombies! Which isn't really a problem since they're mostly Xaos, but still... :D
Just...
Halp! House is flooded! Need a plumber :°D (water from bathtub and laundry washtub seems to have shifted one tile south for no apparent reason)
Also, some objects on the "third floor" (like the wall in the middle and the counter with the alchemy stuff next to it) seem to have been immune to baking (or weirdly set to walkable?) as it is possible to walk through them o.o
aaand...
I probably somehow messed up the NPC for Quake's: all the ones who didn't have the walk and talk script now have it, and they're all zombies! Which isn't really a problem since they're mostly Xaos, but still... :D


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*FriendlyNecromancer
- Posts: 26
- Joined: Thu Jan 01, 1970 12:00 am
Talking with Fang with my Wraith doesn't seem to lead to anything, he says he'll have a look at me, then I press continue and nothing happens.

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*Devil's Elysium
- Posts: 80
- Joined: Thu Jan 01, 1970 12:00 am
I think the update ate my zantalar light shield! It was in my bags last time I logged on, and this morning it is gone. Tears. Tears will flow.

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*Ceremorph
- Posts: 1125
- Joined: Thu Jan 01, 1970 12:00 am
See the bugs forum if you have questions about Fang not giving you your creature weapons.
