New Server Info

Important announcements. Incase of problems logging in, try:
Direct connect address: scod.game-server.cc
Post Reply
*cryptc
Posts: 866
Joined: Thu Jan 01, 1970 12:00 am

Posted by *cryptc »


I have reinstalled and setup the new server machine, and it is looking promising. I need to do some more testing though before I'll know for certain.

If nothing major fouls up though, I plan to swap from old to new server on the morning of 31st (which will be late night 30th in american time zones).

It should take no more than 30 minutes or so, but leaving room for the unexpected, I wouldn't be too surprised if it takes an hour or two with a few problems along the way (any longer than that and I'd roll back instead).

So if on the night/morning to new years eve the server isn't up, then you'll know why :)


The old machine is an old amd from 2004, and the new machine is a year old quad-core beast. Considering the old server runs at 100% cpu if more than a handfull people are logged on, I expect atleast some of the lag to disappear with this upgrade. If it doesn't, then its a bandwidth issue (which is also manageable).


I will post here before the update begins, and after it is done.
*cryptc
Posts: 866
Joined: Thu Jan 01, 1970 12:00 am

Posted by *cryptc »


Going to start the server swap in 20 minutes or so... Will post here when it's done.
*cryptc
Posts: 866
Joined: Thu Jan 01, 1970 12:00 am

Posted by *cryptc »


Server upgrade complete, let us know if there are any new problems with the new server :) Good gaming all!
*cryptc
Posts: 866
Joined: Thu Jan 01, 1970 12:00 am

Posted by *cryptc »


As you might have experienced, lag isn't really improved much.

I have done some minor errors when setting up the server, which I've now corrected, that should atleast increase stability and speed somewhat. It is however possible that the major problem is bandwidth. I will be testing that next week or so most likely.
*Mr_Otyugh
Posts: 2242
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mr_Otyugh »


We're happy to announce that we just had 40 players online and only minor lag, so it seems our server improving has brought some fruit. :)
*cryptc
Posts: 866
Joined: Thu Jan 01, 1970 12:00 am

Posted by *cryptc »


With the server performing relatively well now, I'm postponing bandwidth testing until we get enough players logging on that it noticably slows down (apparantly needing more than 40 at same time now in ideal conditions).
Post Reply