March 25 Update
Posted: Sun Mar 25, 2012 12:00 am
After last night's problems, not sure if cryptc will go ahead with the scheduled update, but just in case he does, ill post this now.
Economy shift - Stores changing prices
We have been aware for a long time about gold exploits that were possible due to issues with appraise, how stores work in general (some really weird bugs with values), and other exploits.
So, i've spent quite a bit of time over the last few weeks trying to figure out how to close these exploits and fix the pricing issues.
The result is that we have changed how appraise works (mathematically, it still works otherwise as before, but exactly how much discount it provides is different) and what prices stores offer items for and but from.
Basically, it should now be impossible to buy an item and sell it to the same or different merchant for a profit.
The overall result is that buy/sell prices for items in general will be higher. To compensate for this, most merchants now will offer up to 300 for items rather than 200 like it was before.
I will be interested in hearing any issues people have with the new values.
New merchant and planar coin exchange
A while ago, Rust created some planar coins. These will be available for use and for using in trading with other players by purchasing (or selling) them to a new merchant in the Bazaar. Of course, he takes a little commission on each trade. Yes, you can convert all your jink to planar coins to avoid death penalty costs, but you will get hit when you trade, so its not a free ride.
Look forward to your feedback on this as well.
Economy shift - Stores changing prices
We have been aware for a long time about gold exploits that were possible due to issues with appraise, how stores work in general (some really weird bugs with values), and other exploits.
So, i've spent quite a bit of time over the last few weeks trying to figure out how to close these exploits and fix the pricing issues.
The result is that we have changed how appraise works (mathematically, it still works otherwise as before, but exactly how much discount it provides is different) and what prices stores offer items for and but from.
Basically, it should now be impossible to buy an item and sell it to the same or different merchant for a profit.
The overall result is that buy/sell prices for items in general will be higher. To compensate for this, most merchants now will offer up to 300 for items rather than 200 like it was before.
I will be interested in hearing any issues people have with the new values.
New merchant and planar coin exchange
A while ago, Rust created some planar coins. These will be available for use and for using in trading with other players by purchasing (or selling) them to a new merchant in the Bazaar. Of course, he takes a little commission on each trade. Yes, you can convert all your jink to planar coins to avoid death penalty costs, but you will get hit when you trade, so its not a free ride.
Look forward to your feedback on this as well.