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Update 19th June

Posted: Tue Jun 19, 2012 12:00 am
by *Agony_Aunt
If you go down into the woods today... From the creative mind of Mr_Otyugh we bring you updated Brux Sirenes.

From the workshop of Ceremorph we bring you changes Byeshk weapons, Dragonhide cloaks, and Alchemic Platinum armor. Cere can detail the changes.

Cere has also added more things but nothing players will note, at least for the moment, but will support some future updates. Some of it really cool stuff which players will just be itching to get their hands on... but you'll have to wait for it. :P

From the torture chamber of Agony_Aunt we bring you:
  • Perform can now be taken by any class as a cross-class skill.
  • Transition to Carnivals removed. If you didn't get what you wanted this time, then you'll probably have to wait another year. Better get saving that jink berk.
  • Poison recipes have been updated with descriptions of their effects and the merchant has been updated to sell the new versions. Existing versions in your inventory remain untouched.
  • A small fix to turn undead as there was no check on turning already turned outsiders (assuming you have the ability to turn outsiders) - ermm... and i think turn vermin if you have plant domain. I think we made that change a while ago.
  • Lots and lots of description changes to classes, spells, and feats to reflect the real situation.
  • Shale now sells basic bracers.
  • 4 new (non-enchanted) container types added to Minerva. Money Pouch, Enchanter's Bag, Haversack, and Gift Box. The latter is a nice addition for RP, the former are good for you packrats with tons of containers and would like different icons to help you identify at a glance your containers. All of course can be enchanted with weight reduction.
  • The following feats have been made extraordinary, meaning they no longer can be dispelled: Duellist Improved Reactions, Warpriest War Glory, Doomguide Kelemvor's Grace, Paladin Aura of Courage.
  • You're going to hate me for this one. Bestow Curse is now closer to PnP. It will hit your highest base ability for 6 points of damage (although Death Ward will protect) and reduce AB, skills, and saves by 4. In addition, Lesser Restoration and Restoration will not remove the curse. A Greater Restoration or Remove Curse will.
As usual, any issues/problems, post in the bugs forums.