Update 21/07/14

Important announcements. Incase of problems logging in, try:
Direct connect address: scod.game-server.cc
Post Reply
*Agony_Aunt
Posts: 855
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Agony_Aunt »


Full update notes a little later.

However, looks like i made a boo-boo with some of the NPCs in the bazaar and they are not spawning. Ill get a fix for that later today.
*Agony_Aunt
Posts: 855
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Agony_Aunt »


Here are the changes for today.
  • In order to improve performance we have removed a lot of NPCs from the Bazaar. (and yes, made a mistake which will be fixed later today). Additionally a lot of placeables and environment objects were changes and no longer cast/recieve shadows. Hopefully this helps. Further performance improvements also planned.
  • Minotaurs are now Large. People should not have to rebuild but they will probably find their minotaurs can no longer wield tiny weapons (Large cannot wield tiny weapons).
  • Some updates to race and feat TLK entries giving more info
  • Winter Wolf bite fixes. Existing Winter Wolves don't need to recreate, just ask a DM to give the Winter Wolf Bite.
  • Minotaur Leathers fixed.
  • Female werewolves now use the same model as males for their Hybrid form due to female form having model issues when wielding weapons.
  • Nymph Kiss should now work on humanoid targets.
  • Possible fix for camera height on certain models like Death Knight. If it doesn't work its a model issue and nothing can be done.
Post Reply