- New functionality added for displaying images in game. This has been added to one place, see if you can find it (should be easy).
- NPC Waiters will speak less and return to their bar area more often.
- As you exit the OOC room (or Muriels) you should see two new NPCs. These will give a lot of info to new players, but XP convo options exist, so always worth checking out by any character. Each XP reward only once per character though! Big thanks for Ravel
- Torc of Celestial Glory changed. No longer gives Good Domain. Now gives +6 vs Fear. People with old Torcs can ask any DM/EM to switch them for a new one.
- Under Sigil, first couple of levels, removed locks from a few doors to remove annoyance.
- Under Sigil Cult Temple has been rebuilt. The cultists have returned! The return of an old favourite grinding area for low-mid levels.
- Henchmen in Temple of Abyss store should now be around half the price they were before. This makes them a lot more worthwhile purchasing.
- User Placeable Crafting/Alchemy/Enchanting tables... *fingers crossed again* should work. I worked in testing i swear this time.
- New conversation options on Khazeet relating to new features.
- And of course the big one! Card Game!!!. Please note, this has not been stress tested and bugs may still exist. Ill be awaiting feedback. Better cards can be found as drops on monsters and in chests, albeit rarely. Base deck can be got from Khazeet. - Unfotunately, i forgot to include in-game instructions, so if you don't know how to play Triple Triad, best to read up on it. Guides can be found all over the place, for example, here: http://finalfantasy.wikia.com/wiki/Triple_Triad
Update 16/02/2014

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*cryptc
- Posts: 866
- Joined: Thu Jan 01, 1970 12:00 am
So, here is the first update of 2014, and the goodies it contains.

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*Agony_Aunt
- Posts: 855
- Joined: Thu Jan 01, 1970 12:00 am
Aww,,, ok, pats self on back :D
Seriously though, i need feedback on how stuff works. Hopefully we have one or two Triple Triad veterans out there who can evaluate if things are working right.
Start out with the basic rules and then start playing Plus/Same/Wall and see if things work right. Those i think are, but combos are highly untested... they seemed to work right on the one or two occasions i got them to trigger, but that could be coincidental.
If you do find an issue, screenies and sequence of events (ie: cards played, values, etc) will really help tracking down any bugs
Seriously though, i need feedback on how stuff works. Hopefully we have one or two Triple Triad veterans out there who can evaluate if things are working right.
Start out with the basic rules and then start playing Plus/Same/Wall and see if things work right. Those i think are, but combos are highly untested... they seemed to work right on the one or two occasions i got them to trigger, but that could be coincidental.
If you do find an issue, screenies and sequence of events (ie: cards played, values, etc) will really help tracking down any bugs
