Update 24/07/14
Posted: Thu Jul 24, 2014 12:00 am
Here are the list of changes today, mainly bugfixes.
- https://github.com/AgonyAunt/Sigil-City ... /issues/46 - Hezrou 10/cold iron damage reduction is not working. Was an error in race's 2da. Rebuild required to get correct feat!!!
- https://github.com/AgonyAunt/Sigil-City ... /issues/45 - Hezrou stench can be spammed. Now set to 5 minute cooldown. TLK info updated.
- https://github.com/AgonyAunt/Sigil-City ... /issues/44 - All new innate abilities such as vampire transformations are interruptable. Corrected, now should not require concentration checks. Casting anims will still take place though and have casting duration.
- https://github.com/AgonyAunt/Sigil-City ... /issues/41 - Negative energy burst is treated as hostile by undead. Actually just that they had to make a will save for half damage (actually heal). Added an extra check, should be fine now.
- https://github.com/AgonyAunt/Sigil-City ... /issues/37 - Nymph Unearthly Grace should be Deflection AC not Dodge. Changed AC type.
- https://github.com/AgonyAunt/Sigil-City ... /issues/35 - Half-Dragon not getting immunity. Added code to give immunity. It had simply been missed.
- https://github.com/AgonyAunt/Sigil-City ... /issues/33 - Khaasta height setting in appearance.2da too low. Actually also affects Half-Dragon. Have increased it a bit more... hope its not too high now.
- https://github.com/AgonyAunt/Sigil-City ... /issues/32 - Minotaurs getting Gnoll not Giant as a language. Fixed
- https://github.com/AgonyAunt/Sigil-City ... W/issues/2 - Gnolls do not get Abyssal by default as a language. Added.
- https://github.com/AgonyAunt/Sigil-City ... /issues/39 - Vampire Gaseous form can be hit by weapons. Creature hide changed from giving 100% physical to 100% to each of the three weapon damage types.