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*Ceremorph
Posts: 1125
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Ceremorph »


It's spring and time for another update! In today's cheesy goodness...
  • They're here! The Eladrin race is now available, with some unique heads. Racial prestige classes Bralani, Firre, and Ghaele are also here. Note: there may be a few buggy things still to find, including that you can use the special form only abilities when unshifted, although they do no damage to your enemy if you do..
  • The wing/tail bug is still going on. I promise to do everything I can to have this resolved by the next update. But on to nicer and new things...
  • Some cool changes to Clangeddin's UI, including new Psion and Polymorph bars. If you are a psion or take one of the new eladrin PrCs, click the big "X" icon at the end of the hotbar to launch these.
  • Ariella has some new epic spells for us! Also some stuff for a planned event...
  • Alersia changed the requirements for Eldritch Master, made fixes to her undead summons, balanced the spawns in Mercuria, and added a boss encounter in the Beastlands Forest
  • Neerepha has fixes for the Golden Bariaur and the Plane of Air, plus new painting placeables.
  • Xandar fixed some psionics bugs and added the Cerebremancer PrC (yes, we know it's missing an icon)
  • Serena added player houses and a player-owned apartment
  • Clangeddin made a rework of the Stalwart Defender. Current SDs will continue to work as they have been, but a new version of the class is now available for those taking it for the first time.
  • Several classes have been renamed to get rid of the Faerun-specific flavor. Red Wizard of Thay is now Enhanced Wizardry Specialist, Arcane Scholar of Candlekeep is now simply Arcane Scholar, Shadow Thief of Amn is now Thief of the Guild, and Neverwinter Nine is now called Warder. All other feats, features, and abilities stay exactly the same, EXCEPT that the Warder (NW9) All-Out Assault ability has been switched from 1/day to a 2-minute cooldown. Those who already have these classes should see the change immediately on their character sheet.
  • And all the other little bugfixes I promised in other locations should have gone through as well (just not the wing and tail thing, sorry).
Just to share, some of the features have not been "tested to destruction" this week. So please place any new bugs or errors in the Bugs and Errors forum. Also, there may be hotfixes to take care of any serious issues, but it may be more than 2 weeks before our next update, both because there are some very complex new features contemplated, and also because I want to take care of some outstanding issues and get all of our existing bugs dealt with.
*Ariella
Posts: 308
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Ariella »


For my spells,

Epic Mage Armor
Requirements: Spellcraft 30, Level 9 caster Wizard or Sorcerer
+8 AC, 15% displacement and 10DR for 1 hour per level.

Epic Forsight
Requirements: Spellcraft 30, Level 9 caster Druid or Spirit Shaman
+8 NA, Crit and Sneak attack immunity, Fast healing 5 (Replaces both Vigor and Lesser Vigor) for 1 Hour per level.

Both of these are dispelable and will be specially susceptible to Epic Dispel upon its release.

Sand Halo
Druid level 4
Duration: 1min/level
Effect: You gain an AC increase equal to your wisdom modifier when wildshaped, This bonus does not stack with monk AC.
(Note this spell can only be cast while wildshaped and will do nothing if you have monk Levels.)

Dragon Form Change
Upon reaching druid CL 27 you gain an advanced version of the dragon form.
*Ceremorph
Posts: 1125
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Ceremorph »


Oh yeah, and Clangeddin also gave us a SCRY BAR!!! Make sure you try out the different options. By default, your location information is showing toe everyone. You can hide this in options, or totally remove yourself from the list by clicking Go Anon.
*Ceremorph
Posts: 1125
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Ceremorph »


Eladrin race and Bralani, Firre, and Ghaele prestige classes have been updated on the Wiki.
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