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*Agony_Aunt
Posts: 855
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Agony_Aunt »


Here is the update info for today, and probably my last update, as Ceremorph should be taking over going forward.

From Mick64
  • Fix for beholder dominate
  • Fix for hideous blow with hellfire
  • Staredown fix
  • Debug text added to Ki Projection
  • New Martial Feats (Mick can share details or post a link to Wiki where i hope he will add details of the new feats)
From Tomekk
  • Reduction of requirement for Blazing Aura from 25 WIS to 19 WIS.
From Xndar
  • Fix for Plmach racial feats
From Ceremorph
  • Fixes to several domain spells
  • A range of new/modified summons
  • WHIPS! - Needs testing. Believe they have been added to a store somewhere, and might be possible to receive as drops. Also needs testing if spells like GMW works on them, whether they can be enchanted, and whether they can appear as special drops (cyan random spawns).
  • Debug text added to Ki Projection
From Serena
  • Fix to Thought Taker's and Layla's quest convos to fix exploits
From Mimi
  • House for Darker Thought - As far as i can tell, this house is not connected to any area at the moment, presuming further update needed
From Astral_Eclipse
  • Fix for Grease immunity
  • Gatecrasher portal faction change so not longer attacks NPCs.
*Mick64
Posts: 490
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mick64 »


The feats are on the wiki. (Stone Dragon and Devoted Spirit)
*Devil's Elysium
Posts: 80
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Devil's Elysium »


Hellfire'd Hideous Blow still hits you both on application and on use.
*Mick64
Posts: 490
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mick64 »


Grumble grumble.

Back to the drawing board, thanks for reporting.
*Devil's Elysium
Posts: 80
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Devil's Elysium »


Welcome, but it's not exactly selfless of me. :P
*Mick64
Posts: 490
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mick64 »


Are you sure that Hellfire is damaging you twice on a blow? I just tested it and it was working fine.
*Devil's Elysium
Posts: 80
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Devil's Elysium »


100%. I get hit once when it activates, and again when it discharges.
*Mick64
Posts: 490
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mick64 »


Send me an IG message to test it out, if you don't mind.
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