Reminder: PvP Rules

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*Mr_Otyugh
Posts: 2242
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mr_Otyugh »


Server Rules wrote:1.3) Player versus Player (PvP)
       - Consent required for PvP, if consent is not given, the decliner need to move elsewhere.    - Would your character die in PvP, avoid conflict or contact for day, unless in character (IC) reasons give another result. (such as being captured)    - Abilities, spells or other things that aren't in game engine requires consent of the DM (in events, or situations they are present in) or all players it affects to. If no consent is given, then the said abilities just can't be used. [/li]
Lately many weird misconceptions of the rules has come to be, and I'm not referring to any threads currently on going, but rather things I've heard...

Yes, consent IS required. Consent is NOT equal to:
- Intimidation roll
- IC shove, sleight of hands (skill disabled, it's merely RP)
- Any IC phrase or set of words that's not literally asking "You wanna fight me boy/girl?" or something very close akin.
- Casting harmless spell. (light, reduce or enlarge person, some buffs, heals (against non-undead), harms or inflict wounds (against undead only)...)

Automatic consent:
- When assaulted. Everyone has right for self-defense.

If query to fight is made, and the opposer:
- Does not respond, but seems active:
  • Ask again and add "If you persist with current course of action and do not reply I shall take this as consent given".
- Does respond, but does not leave immediate proximity of scene*.
  • Give them warning, if they persist in the cause that provoked request for consent and refuse to leave, then they have given consent. HOWEVER, be patient, don't be jerk and give them only half-second reply time... everyone writes in different timing.
- Does respond and leaves the proximity of scene. Do not follow, end of scene.

*) Immediate proximity of scene is hereby defined as leaving the conversation, occasionally it can simply mean leaving the bar and ignoring the crowd that bullied, not necessarily leaving the area, unless provoked by force that are trying to place you under arrest, captivity or just want to brutally murder you (rather than just being aggravated) in which case you should flee the entire location and attempt to hide.


To specify... In Character consent IS possible, BUT it needs to be in no uncertain terms more or less same question as that of Out of Character consent. You are also requested to place the person to state of 'hostile' game mechanically via player list, for the fairness for all abilities working properly.

Rights of the Dead PC:
- Items relevant to plot** that are carried by PC may be looted by others casually.
- Personal items such as your own gear and rest of the lot are only the owners to decide what happens to them or if they can be taken.
- Desecration*** of body on the owners consent.
- If you are requested to fall in amnesia**** by the assaulter of it, the owner must comply.

** Such as quest items from DM events. It may also mean personal items of the characters that are contracted to be stolen, but does not exist game mechanically or has only cheap presentation in game that affect in no way to players capabilities.

*** Desecration is hereby described as any form of adult content, turning to undeath, any kind of random graphic cruelty.

**** Amnesia in this case means you remember being assaulted, but the details escape.. you can't remember the voice, everything is a bit fuzzy... maybe it had 4 legs instead of 2? It all just happened so fast... it could've been anyone. Only simplest of fine details may be remembered... "dark skin" perhaps, but even then unspecifyable whether it's black or dark brownish or other shades of dark.


Territorial Reminder:
- Remember that in certain areas there easily can become consequences of simple fighting. Public places, Faction halls bullying their Faction members, well protected homes etc.
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