Psa: How The Bazaar Really Sounds


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*DaftyXIII
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Fair enough :)Tingly,May 4 2017 wrote: I wasn't referring to Rebecca at all. I wouldn't try to conceal that if I were. I'm addressing the conceit of the thread, in that I feel the lore about the Great Bazaar doesn't mean a PC has to act like such-and-such in all situations.

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*MimiFearthegn
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Isn't it set to a busy ambient sound set already?
Of course, that doesn't solve the issue of people just not playing with the sound on.
Of course, that doesn't solve the issue of people just not playing with the sound on.

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*DaftyXIII
- Posts: 333
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this is true, I turn mine down because of the Hive lol its like nails on a chalk board for me :PMimiFearthegn,May 4 2017 wrote: Isn't it set to a busy ambient sound set already?
Of course, that doesn't solve the issue of people just not playing with the sound on.


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*DaftyXIII
- Posts: 333
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I think sam is referring to others wanting "piece and quiet" when at the baazar to try and relax :PArtifice,May 4 2017 wrote: I've never seen anyone RP it as not-a-busy-place-where-a-rag-tag-group-of-interplanar-misfits-gather! :P

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*Mr_Otyugh
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I'm not entirely sure what's the point of this topic. But to me it seems to be about "capability to react to others" and I think that exists still. If my character finds something outrageous, surely my character has the right to react to it? Having been in busy markets, and I do mean blobs of clothed flesh and move with waves of masses-busy, it doesn't get that loud that you can't actually maintain a dialogue or that you won't hear, heck those places have cafes and what not where you can literally just have a seat and small talk. People strut around watching and browsing things while talking with their friends, if you went deaf from the sheer volume of things, nobody would be going to those places. You're more likely to have trouble speaking over the sound of waterfalls or highways, not that SCoD has highways, but still.
As for the placed sound effects, NWN2 has already ambient sounds you can add to areas. Don't know if current Bazaar has them, since I have all of the sounds disabled in the game.
As for the placed sound effects, NWN2 has already ambient sounds you can add to areas. Don't know if current Bazaar has them, since I have all of the sounds disabled in the game.

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*DaftyXIII
- Posts: 333
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so overall, the only fix is what Rob stated.. use your imagination.
I can live with that :P
I can live with that :P

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*rapsam2003
- Posts: 905
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Yes, and that's why it's actually kind of immersion breaking when someone types out OOC messages telling someone else to buzz off, that their character was here first or whatever.Tingly,May 4 2017 wrote:I can't speak for anyone else, but it's important that we trust each other to be acting in character as much as we can.
I'm actually talking more about OOC reactions. A few common examples I see, with my in-thread rebuttals to those after the dash.Mr_Otyugh,May 4 2017 wrote:I'm not entirely sure what's the point of this topic. But to me it seems to be about "capability to react to others" and I think that exists still. If my character finds something outrageous, surely my character has the right to react to it?
"((I was here first. Can't you go make your speech elsewhere?))" - No, the Bazaar is a common place in lore to make speeches, frankly. If you want someone to go make a speech outside of Dion's, ask them ICly to go speak outside of Dion's.
Furthermore, I would posit that standing in the middle of Dion's making a speech is actually kind of rude. If one character is rude, that's fine - provided they are thick-skinned enough, as a player, to understand the reactions they're going to get by being rude.
"((I just want peace and quiet.))" - Go to an inn then and sit in a booth within said inn.
"((OMG, why are you always so obnoxious?!))" - Ask ICly.
"((I was here first. Can you leave?))" - Why should another PC have to leave because your PC was in a public place, first?! Do you own the Bazaar? We all share it.
Agreed. And that's fine. But let's keep it IC and let's act like we ARE in a busy market, not like we're all in a quiet restaurant and someone giving a speech a block over offends us OOCly.Mr_Otyugh,May 4 2017 wrote:Having been in busy markets, and I do mean blobs of clothed flesh and move with waves of masses-busy, it doesn't get that loud that you can't actually maintain a dialogue or that you won't hear, heck those places have cafes and what not where you can literally just have a seat and small talk. People strut around watching and browsing things while talking with their friends, if you went deaf from the sheer volume of things, nobody would be going to those places. You're more likely to have trouble speaking over the sound of waterfalls or highways, not that SCoD has highways, but still.
Yes. I don't how many times people complain OOCly that they just want "peace and quiet". The Bazaar isn't the place for that. lolDaftyXIII,May 4 2017 wrote:I think sam is referring to others wanting "piece and quiet" when at the baazar to try and relax :PArtifice,May 4 2017 wrote: I've never seen anyone RP it as not-a-busy-place-where-a-rag-tag-group-of-interplanar-misfits-gather! :P
Not really. Or rather, what's there isn't as busy as it should be. A low hum isn't really a good implication of market hawkers and whatnot.MimiFearthegn,May 4 2017 wrote:Isn't it set to a busy ambient sound set already?
Of course, that doesn't solve the issue of people just not playing with the sound on.

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*Mr_Otyugh
- Posts: 2242
- Joined: Thu Jan 01, 1970 12:00 am
Ah, I see. If people are doing those things, then it seems all cool that they need a tad of a wake up call.rapsam2003,May 4 2017 wrote:I'm actually talking more about OOC reactions. A few common examples I see, with my in-thread rebuttals to those after the dash.Mr_Otyugh,May 4 2017 wrote:I'm not entirely sure what's the point of this topic. But to me it seems to be about "capability to react to others" and I think that exists still. If my character finds something outrageous, surely my character has the right to react to it?
"((I was here first. Can't you go make your speech elsewhere?))" - No, the Bazaar is a common place in lore to make speeches, frankly. If you want someone to go make a speech outside of Dion's, ask them ICly to go speak outside of Dion's.
Furthermore, I would posit that standing in the middle of Dion's making a speech is actually kind of rude. If one character is rude, that's fine - provided they are thick-skinned enough, as a player, to understand the reactions they're going to get by being rude.
"((I just want peace and quiet.))" - Go to an inn then and sit in a booth within said inn.
"((OMG, why are you always so obnoxious?!))" - Ask ICly.
"((I was here first. Can you leave?))" - Why should another PC have to leave because your PC was in a public place, first?! Do you own the Bazaar? We all share it.
