Who of you isn't playing a female Tiefling?


-
*Lost and not Found
- Posts: 497
- Joined: Thu Jan 01, 1970 12:00 am
While I on the other hand would say it came as no surprise. -_-Aidelynn,Sep 18 2009 wrote: *gapes*Â
My impression of both of you has just been inalterably changed...forever.
:unsure:
And I'm sure they'll let you join if you ask politely enough. :P

-
*Fell Star
- Posts: 61
- Joined: Thu Jan 01, 1970 12:00 am
I think I saw a quote in one of the books saying that 40% of the Sigil population was planetouched? So knowing that, this is the first PW I've ever tried playing a Tiefling on. And my characters are almost always female, unless they're "one-shots".
I usually play female elves or female humans.
I usually play female elves or female humans.

-
*MadCat
- Posts: 16
- Joined: Thu Jan 01, 1970 12:00 am
She knows women... and her one shots dont normally make one shot :PFell Star,Sep 18 2009 wrote: I think I saw a quote in one of the books saying that 40% of the Sigil population was planetouched? So knowing that, this is the first PW I've ever tried playing a Tiefling on. And my characters are almost always female, unless they're "one-shots".
I usually play female elves or female humans.



-
*Lost and not Found
- Posts: 497
- Joined: Thu Jan 01, 1970 12:00 am
^ I cannot say I would be surprised with that outcome, let us take a look at the Tiefling:
Ability adjustments: +2 Dexterity, +2 Intelligence, -2 Charisma
Level adjustment: +1.
Favored class: Rogue. A multiclass tiefling's rogue class does not count when determining whether he takes an experience point penalty for multiclassing.
* Darkvision: Tieflings can see in the dark up to 60 feet.
* Infernal Resistance: Damage resistance to cold 5, electricity 5 and fire 5.
* Skill Affinity (Bluff): +2 racial bonus to bluff
* Skill Affinity (Hide): +2 racial bonus to hide
* Spell-like abilities: Darkness spell 1/day as a sorcerer of equal level..
According to base character progression you do not really gain that much by getting the level 30. And for certain builds the Tiefling bonusses really cover the loss of one level. +2 Intelligence is equal to +1in your Wizard caster level, +2 to Dexterity is equal to +1 to your AB, with Dexterity based weapons.
Racial bonusses to Bluff and Hide are really nice boosts to those little bit dodgy characters.
And most of all, the favoured class is Rogue. I doubt I need to state the benefits few rogue levels can have to any character.
And most of all, Tieflings get horns. NWN2 players love their horns.
Ability adjustments: +2 Dexterity, +2 Intelligence, -2 Charisma
Level adjustment: +1.
Favored class: Rogue. A multiclass tiefling's rogue class does not count when determining whether he takes an experience point penalty for multiclassing.
* Darkvision: Tieflings can see in the dark up to 60 feet.
* Infernal Resistance: Damage resistance to cold 5, electricity 5 and fire 5.
* Skill Affinity (Bluff): +2 racial bonus to bluff
* Skill Affinity (Hide): +2 racial bonus to hide
* Spell-like abilities: Darkness spell 1/day as a sorcerer of equal level..
According to base character progression you do not really gain that much by getting the level 30. And for certain builds the Tiefling bonusses really cover the loss of one level. +2 Intelligence is equal to +1in your Wizard caster level, +2 to Dexterity is equal to +1 to your AB, with Dexterity based weapons.
Racial bonusses to Bluff and Hide are really nice boosts to those little bit dodgy characters.
And most of all, the favoured class is Rogue. I doubt I need to state the benefits few rogue levels can have to any character.
And most of all, Tieflings get horns. NWN2 players love their horns.



