Psa: How The Bazaar Really Sounds

*Artifice
Posts: 126
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Artifice »


Fairly easily, if they type out not hitting anyone else, and there's no NPCs being directed by a DM in the vicinity.
*rapsam2003
Posts: 905
Joined: Thu Jan 01, 1970 12:00 am

Posted by *rapsam2003 »


Artifice,May 5 2017 wrote: Fairly easily, if they type out not hitting anyone else, and there's no NPCs being directed by a DM in the vicinity.
That's not how AoEs work...
*Artifice
Posts: 126
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Artifice »


Sure it is. If players can't assume control of none existing NPCs to their benefit, they surely can't assume control of none existing NPCs to other peoples detriment.

You can assume that an environment is busy for roleplay purposes, but you have to be careful when assuming the results of other peoples roleplay. That gets very close to powergaming (or whatever you call it).

Imagine your opponent is a very intelligent wizard, or an experienced sorcerer.

'I cast an AOE and I can see it only hits this person so I evoke it.'

'But there's 20 people there (that no one else but me imagined to be there).'

'Well I wouldn't have cast it so it hit 20 people. I'd have angled it in the air so only that one person was in the area of effect.'

Or

'Well I wouldn't have cast the spell then.'

Etc etc.

I'd suggest leaving NPCs getting harmed to DMs, or deliberate action on the part of the harmer.

:)
*rapsam2003
Posts: 905
Joined: Thu Jan 01, 1970 12:00 am

Posted by *rapsam2003 »


Errmmm... you can't just arbitrarily decide that the AoE (harmful OR Not) has a smaller range than the spell states it does.
*Mr_Otyugh
Posts: 2242
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mr_Otyugh »


You could however react to all the dimensions, including height, not just cast it on the ground. Which NWN2 doesn't represent, so if it was spherical shape, you could just be able to target one person with such a spell, it'd require quite the aim, but theoretically possible.

So I am really with Artifice on this. It gets really tedious if people can just make up extra victims that weren't there to begin with, at least not after the fact. Or then people should be allowed to retcon after the fact also.
*DaftyXIII
Posts: 333
Joined: Thu Jan 01, 1970 12:00 am

Posted by *DaftyXIII »


rapsam2003,May 5 2017 wrote: Well, I stand corrected. Nonetheless, point is, you have literally thousands of people coming through the Bazaar every day. How do you cast an AoE and not hit someone else?!
I have done that.. more than once.

I have some abrasive characters, one more than the rest.. he would cast silence into the masses. Now this is not a AOE however it shows ya how he can be, he would cast "living undeath" claiming he brings gifts before hand watch others get bent out of shape. . . yeah he's a jerk

overall, almost every time a AOE is casted by him such as silence, (even if its ment for one) many get caught in the blast. its inevitable really

and all of this is at the Baazar :D
*rapsam2003
Posts: 905
Joined: Thu Jan 01, 1970 12:00 am

Posted by *rapsam2003 »


That was intentional though. Not a case of forgetting there were people there.
*DaftyXIII
Posts: 333
Joined: Thu Jan 01, 1970 12:00 am

Posted by *DaftyXIII »


rapsam2003,May 5 2017 wrote: That was intentional though. Not a case of forgetting there were people there.
well, in that case Ive been on the receiving end and others get caught in it that arnt meant too be, if that's your argument

folks act a bit on the fly just to try and shut some one up... and in the end many get hit with it,... including themselves :P - then everyone gets bent out of shape with that one

overall I'm just saying even if its meant for one, many get hit with it. even if the character isnt abrasive naturaly


EDIT : i could have missed something here...
*Darkrob
Posts: 1097
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Darkrob »


Mr_Otyugh,May 5 2017 wrote: So I am really with Artifice on this. It gets really tedious if people can just make up extra victims that weren't there to begin with, at least not after the fact. Or then people should be allowed to retcon after the fact also.
But that's like saying one 'should' be able to have a fight in the Lady's Ward as there aren't any Harmonium NPC's spawned in the area and it would be wrong for people to 'make them up' should it happen.

We HAVE to make them up as 99% of the city's population is in our collective heads. We have to behave like the city is full and alive even if we can't see it. Without that... all we have are big empty areas devoid of life and utterly empty.

We have to RP that these things exist.
*Mr_Otyugh
Posts: 2242
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mr_Otyugh »


There are bunch of Harmonium NPCs spawned in the Lady's Ward though... but if you can just imagine that they're literally watching you throw a fireball at a mass of NPCs that you can't see, then I think that's really shady practice of roleplaying. I think someone can put a scene about calling Harmonium, in which case the offender shouldn't linger.

But at no point do I think should it be possible to post-incidence make NPCs that have not been established or represented to be there, that is just unfair for anyone who are making decisions with incomplete information. That would literally deem making anything criminal impossible since somehow there's always a witness that's going to see and you can't do anything about it, because you can't see them... so if NPCs can be made up afterwards, I think we can retcon actions no one sane would do if they knew the NPCs were there in the first place.
Post Reply