I'm not sure what Sigil (Dryads don't live in Sigil) Law (Lawful =/= good) has to do with the Goodness of a dryad. They also use those spells in -combat-. Unless you are arguing that any being that has the -ability- to harm another is evil. Attacking when threatened is called self defense and almost no moral system, especially not D&D's call it an evil act. Their description says they try to -avoid- violence as much as possible. I'm not sure how that's evil.wrote:The part where it says they hurl spells which are defined by this server and Sigil law as a hostile action at you and attack if they feel threatened. What part of that implies they selflessly help human civilization progress?
I can find other examples, however you still haven't put forward an actual quote to support your views. Though even if you do, it's more likely that the writer was wrong (Since D&D books have been written by a wide range of people). Moral Relativism is even less compatible with the world of Planescape then the real world. Good and Evil don't depend on the judgment of the observer. Every creature has one, single alignment. Bob the Goblin being hit by a paladin's Smite Evil can't be both dead to me (Because I consider him evil) and alive to you (Because you consider him neutral). Characters can be -wrong- about what alignment another character is, but there IS an objective, absolute truth on that character's alignment.wrote:You can find a book that might say one thing you want to hear, and leave out tons of contradictory examples.
One action does not define a character's alignment, it does affect it.wrote:Is a fey character slaughtering Brux fey good or evil?
Such action can be any alignment depending on circumstances. Killing something of your kind does not make it more Evil in D&D. Killing Evil creatures is also not an Evil act in itself in D&D. If you are killing them for a good cause, that would make the act good. If you are killing them for your own sadistic pleasure, that would make the act Evil.
Slaughtering Neutral people not to protect someone would make the act Evil. If the entire village is 100% Evil members, then it could be Evil, Neutral or Good depending on why the paladin is doing it. See above.wrote:Is a paladin slaughtering a village of evil or neutral humans good or evil?
The race of the thing doing the act does not matter. Cutting down a forest is not in itself a Good or Evil act in D&D, though things can modify that. If you are cutting it down to create farmland so that poor families can settle and feed themselves, then it's Good. If you are cutting it down without caring for the fact that a bunch of Elves use the forest as their home? Then it's Evil.wrote:If a treant cuts down a forest is it good or evil?
See above. Race does not matter to the alignment of actions.wrote:If a human cuts down a forest is it good or evil?
Not sure what you mean by cutting down a village.wrote:If a human cuts down a village is it good or evil?
I'm not 100% sure about that one, I don't remember reading about it, but I suspect that cannibalism is Always Evil.wrote:What about cannibalism?
Neither Good or Evil. D&D's moral system does not seem to put any inherent moral value on the lives of animals. If anything, it's very slightly Lawful because it demands self-discipline (At least for humans and other races who normally eat meat).wrote:Vegitarianism?