D&d Tabletop And Dawn Of Worlds.
Posted: Mon Jun 07, 2010 12:00 am
I suppose I could have just resorted to thread Necromancy and bump my old D&D post, but I thought I might be able to get a few more interested participants in this spin-off topic.
The desire to run an online tabletop D&D game is still there. Yes, I'm taking a super long time throwing something together, because I haven't done something like this before.
I don't know Greyhawk, Forgotten Realms, or any typical D&D campaign setting well enough to just drop a module down into some random terrain/climate acceptable location and call it a day, and quite frankly it's less rewarding than coming up with something on your own.
Home-brewing something seemed like the way to go, currently I'm in the process of creating something (Which I think is) interesting. BUT! I came across this little interesting game.
It's called "Dawn of Worlds", It's a game which the players are Gods, and they take turns spending power points by altering/creating/destroying certain aspects of a world. There is no real "winner" to the game. It's entire purpose to, well, create a world, and some history to it.
Here is a link to the rules.
http://www.clanwebsite.org/games/rpg/Da ... 0Final.pdf
No, That specifically is not D&D, but I couldn't help but have the thought that the players having a hand in the creation of a world for future D&D games to take place in, would be quite fun.
The participants would know the major parts of history, They'd know part of the pantheon of deities, and the geography. Hell, even those not even interested in the future tabletop D&D sessions are welcome, they could even use the created world as a basis for their own character that ends up in Sigil , or DMs could use it as a subplot.
Anyone interested? Or am I just insane? I'm looking for at minimum 3 or 4 other players, and I don't think there is a limit on how many are welcome to join.
The time and date will be set according to the schedule of the interested party, and we'll likely be using OpenRPG 1.8+
You can find the client here. http://www.rpgobjects.com/index.php?c=orpg&m=getorpg
Note: The auto-updater "feature" of OpenRPG is a bit unresponsive, just let it do it's thing until it opens up. Takes a few minutes. Yeah, It's a bit clunky, but It's a lot easier to figure out than learning MapTools.
The desire to run an online tabletop D&D game is still there. Yes, I'm taking a super long time throwing something together, because I haven't done something like this before.
I don't know Greyhawk, Forgotten Realms, or any typical D&D campaign setting well enough to just drop a module down into some random terrain/climate acceptable location and call it a day, and quite frankly it's less rewarding than coming up with something on your own.
Home-brewing something seemed like the way to go, currently I'm in the process of creating something (Which I think is) interesting. BUT! I came across this little interesting game.
It's called "Dawn of Worlds", It's a game which the players are Gods, and they take turns spending power points by altering/creating/destroying certain aspects of a world. There is no real "winner" to the game. It's entire purpose to, well, create a world, and some history to it.
Here is a link to the rules.
http://www.clanwebsite.org/games/rpg/Da ... 0Final.pdf
No, That specifically is not D&D, but I couldn't help but have the thought that the players having a hand in the creation of a world for future D&D games to take place in, would be quite fun.
The participants would know the major parts of history, They'd know part of the pantheon of deities, and the geography. Hell, even those not even interested in the future tabletop D&D sessions are welcome, they could even use the created world as a basis for their own character that ends up in Sigil , or DMs could use it as a subplot.
Anyone interested? Or am I just insane? I'm looking for at minimum 3 or 4 other players, and I don't think there is a limit on how many are welcome to join.
The time and date will be set according to the schedule of the interested party, and we'll likely be using OpenRPG 1.8+
You can find the client here. http://www.rpgobjects.com/index.php?c=orpg&m=getorpg
Note: The auto-updater "feature" of OpenRPG is a bit unresponsive, just let it do it's thing until it opens up. Takes a few minutes. Yeah, It's a bit clunky, but It's a lot easier to figure out than learning MapTools.