Jall's Rare Materials Shop now open

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*Er_Nano_Infame
Posts: 435
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Er_Nano_Infame »


Jall of the Golgherro clan officially announces the opening of
her unique shop specialized in rare metals, hides, scales, and any other special materials good for armors and weapons. Both buying and selling.

Many, many materials available! With the reasonable exception, in most cases,
of the rarest ones.

Can easily provide complete sets for directly and quickly having your armor or weapon made by the first blacksmith you find around.

Even if haggle is always, naturally, allowed, prices are prices. And they come in the order of ''thousands'', ''three or four zeros'' amount of jinks (''four zeros'' usually for more than one single piece), due to the nature, and quantity, of the goods. Clients warned!
The shop is a proper, little, trading company by itself. Will buy stuff at buying price and sell it at re-selling price as is proper and sensible for any merchant around, if you ever noticed that merchants do so in order to make profit...Don't get mad to hear prices you consider mad. Likely they aren't. Otherwise, no one force a client not to keep that ingot for futher use. The shop may as well help to provide the missing, needed, ones, of course.

The shop's policy regarding selling its own goods:

won't sell pieces to a client unless the client:
a) Has already all the other required pieces for the work he needs;
b) Buys all the pieces needed directly from the shop;
c) Exchange the pieces for other materials of any interest to the shop, or, in rarer cases, for any other item or equipment of direct interest to the shop's owner;
d) Exceptions may be given, every now and then (more likely 'then'), depending by situations.
e) The more clear the client is about what he wants, the more easier is to deal. Being not clear can be interpreted as a conflict with point 'a'.

Gathering materials is not quick. Thus, no need to spread them around again without real use, this also exhausting the reserves of the shop, causing its possible deals to decrease.
This mean: no random pieces sold just for it, just to try, just wating to acquire others somewhere somehow or to decide what to do. If a client thinks he can find other pieces elsewhere in short time...well, his matter. Better for him not to waste money on a thing he hopes to find soon for free or for less, no?


Of course the shop will provide explanations on what the materials do, and how many pieces are required, so to help the client to choose.

The shop itself does not deal in equipments, gems, or other items. Only exception to that, is in case of eventual barter, when needed and inevitable.


There's no current actual policy towards blacksmiths. If a deal with one has to be done, due to the nature of his work, it will be threated singularly, or, at worst, like with any other client. If this may change, an advise shall be given.


One last note: sometime the shop may not buy some more common, or less useful, materials, for obvious reasons.

Another last note: the rarest materials appear so...rarely, that a standard price for them isn't actually possible, depending on how and at which cost they are acquired. So their price is likely to raise and change a lot. The more ''common'' rare materials won't suffer this fact.


Said so, the shop welcome all eventual, future customers!
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