The Baron Of Tarsis: Karsperus Blake
Posted: Thu Oct 29, 2015 12:00 am
Basic Information
Name: Karsperus Blake
Aliases: None
Gender: Male
Race: Human
Age: Thirty One
Profession: Mercenary
Languages: Common, Draconic, Ignan and Infernal
Accent: Karsperus' grammar and pronounciation of common is heavily influenced by the Draconic language. As he comes from the Prime Material of Krynn, such a thing is not a big surprise.
Physical Information
Height: 5'9''
Weight: 120Lbs
Body build: Skinny
Skin type: Smooth
Hair style: Short, parted at the middle, and carefully maintained.
Scars: None
Tattoos: None
Colouring:
Alignment: Neutral Evil
Philosophy: Dishonor can be washed away with success.
Deity/Beliefs: Karsperus swears no allegiance to any Power, but holds certain concepts as ideals to strive for. Deities with the portfolio of Tyranny, Magic, Knowledge and Trickery may draw power from his beliefs.
Personality:
Gear: Karsperus dresses in velvet red finery choosing to display himself as a man with wealth and status, even if said status is irrelevant in the planes at large. Around his waist is a rapier strappied to his belt. Three hidden daggers line the lapel of his coat. One of cold iron, one of alchemical silver, and one of steel reinforced through magic.
Jewelry: A copper coin attached to a string of wire hangs loosely from his neck. The coin looks worn, and shows the mint of the Ansalonian Kingdom in Krynn. One of it's faces is burnt with a brand, the symbol of the Fated.
Habbits/hobbies: Karsperus is a workaholic. To have a hobby would go against his very being. He is more interested in personal growth and gaining influence than in anything even mildly recreational. If asked, he'd call the intrigues of nobility his hobby.
General Health: Physically, Karsperus appears to be perfectly healthy. Mentally, Karsperus suffers from severe trauma from his abrupt entrance into the Planes at large resulting in stunted emotional responses and a reckless approach to his day to day life.
Favorite Drink: Karsperus is not seen indulging in alcoholic substances often. But ocasionally he can be seen holding a glass of expensive red wine.
Weaknesses: Karsperus will be uneasy around Slaad and Limbo in general. His recklessness and narcissism will make him underestimate opponents often, which can put him in hot water.
Backstory
After the Cataclysm that had happened so many centuries before Karsperus' birth, the great merchant city of Tarsis lost the waters that reached it's ports, becoming but a small trading settlement and greatly impoverishing the merchant families within the city. Those that could, left for greener pastures while others either lived in poverty or managed to keep a tight grip on their businesses and maintain their position as the Bourgeois. Karsperus' family was part of the many who lost their businesses over the course of years and were now part of the working force of Tarsis whilst living in absolute misery. The few ties they had with other families having mostly been cut due to the loss of their status and position.
As a little boy, Karsperus was given away to one of the more successful families of Tarsis, the Blakes, to work as a servant in exchange for what little his family had left. Their parents, wanted to provide for him a more stable, healthy environment even if it meant him working for what had previously been a rival family. Although having had to grow in the streets, Karsperus was not without his own sense of grace. At home, he had been raised with the manners of a gentleman. He was meant to become a merchant prince, so there was no clashes of class when he began to live in the Blake manor. He knew how to behave, he knew how to act, and he knew his place.
Christian Blake was the firstborn of Frederik Blake, whose wife had passed away at birth. He was, quite frankly, like all other boys his age and, like Karsperus, eight years old. Karsperus was a mere servant, yet his rough upbringing had made him more mature and more civilized than Christian who having always had the privileges of nobility didn't even take his upbringing seriously. As a result, Frederik drew comparisons between Karsperus' behavior and Christian's so that he'd be more alike the servant who served his household. Christian was, at this moment an embarrassment to Frederik. As a result, Karsperus, over the course of months, became more liked by Frederik and became more somewhat of an adopted son than a servant, until he was brought in like a foster son altogether, and was given the Blake surname.
Karsperus' introduction to the intrigues of Nobility was so at the age of fifteen. There was no other heir to the Blake fortune, name and prestige than Christian, who in his eyes didn't deserve it. If he was removed from the picture due to an unfortunate accident, Karsperus would become the sole heir. The murder of Christian Blake was the first sin to soil the hands of Karsperus Blake. Officially, the two sons of the Blake Household were poisoned by a servant hired by a rival family, and only Karsperus miraculously survived. The truth, the young Karsperus had an interest in alchemy ever since a young age and had been dabbling in the same books that were used in the Academy of Sorcery to introduce those who would learn magic into the Art. He brewed his own poison, as well as an antidote. He poisoned both his meal and his brothers, but took the antidote before eating. With the unfortunate passing of Christian Blake, Karsperus became the sole Heir of the Blakes, even if looked down on by other nobles due to his roots from an impoverished Merchant Family.
Karsperus left the city of Tarsis to join the Academy of Sorcery one year after having murdered Christian to expand upon his education and gain some manner of prestige as a graduate. Unlike others who had joined the Academy however, Karsperus had nearly no innate talent, and had to work twice as hard to gain the inspiration to cast spells After three years of hard work he graduated as a fully grown Sorcerer and left to his own devices and research. He returned to Tarsis and to the Blake household to find his adoptive father on his sickbed. Perhaps because of a weight on his conscience from the murder of Christian years back, Karsperus paid for the treatment of his adoptive father as he was determined to let fate run it's course. Frederik Blake would die of natural causes three years later, and Karsperus would gain unrestricted access to all his resources then.
Leaving his household in the care of servants and healers who stayed by Frederik's bedside, Karsperus would make a return trip to the Academy of Sorcery on the request of a former colleague to join in an expedition to what they thought were ruins of an Istarian Complex, something that had survived the Cataclysm. He spent a year in the Ansalonian coast deciphering ancient texts and studying these ruins, eventually managing to crack them and explore it's contents. His participation was awarded and his talents were put in the spotlight.
On the year of Frederik's death, he spent the following months dealing with bureaucracy and looking through that which he had obtained. The Blakes had their own treasure trove of objects purchased in auctions and gifts from other families that, when seen through the eyes of the common folk, were nothing more than valuable trinkets to be stored away. In the eyes of a Sorcerer however some of those objects had hidden qualities. He gave them away to the Academy of Sorcery in return for their value in gold for study, but in light of his achievements over the course of those four years, he was awarded the title of Magus and given a position to teach in the Academy.
Years later, Karsperus now reaching his early thirties, a magical disturbance was detected over the Red Sea of Istar. Years prior, the Temple of Istar (now submerged) had been the grounds for a portal to the Abyss. This made sorcerers all over Krynn change focus from their research to the analysis of their Prime Material in worry that the portal could be stirring. A crew of several sorcerers, sailors, and knights from Ansalon were sent by ship to investigate. Karsperus was among them. However, Krynn was a place where magic was drawn from the dragon's blood present within their sorcerers. Magic was often drawn from inspiration. For as much as there was known about magic, things like Multiverse Theory weren't even on the table. For the average Krynnian, there is their prime material, the realms of the gods, and the Abyss. Planar anomalies were unheard of, and it just so happened that a colour pool of the Astral that lead to their prime material was converging with one that led to Limbo, and the unfortunate souls who were sent to investigate, knowing nothing, were flung by ship to the heart of the Maelstrom.
It was sudden, the water began to boil underneath them while the air above them froze. Those that were on deck were killed by the sudden drop in temperature during the initial shift that drove them through an elemental pocket of icy winds. Then, nothing. A ship going through air and Xaos matter, straight into an entire island of rock. From the original crew of sixty, only twenty survived. Karsperus Blake, Captain Wilhelm, three board members of the Academy of Sorcery, Two Mystics, Two knights, and eleven sailors.
They were shipwrecked in another plane of existence. They had almost no supplies, and nowhere to scavenge for more. No knowledge of where they were. No knowledge of how to go back. Even worse, no magic. All four Maguses could not draw on their dragon's blood the way they did in their Prime Material, and their magic proved to be entirely ineffectual to perform any divination of where they were. The two mystics could perform minor miracles, but their gods appeared to be out of reach.
The next two weeks were hellish. Of the two knights, one died from injuries sustained during the ship's crash with the island of rock, while another died along with three sailors while scavenging for food thanks to an encounter with Slaadi. One of the Maguses commited suicide by jumping into an pocket of Fire while the other slit his own throat. And of the remaining eight sailors, three were murdered for going against the word of Captain Wilhelm. This happened during the course of two weeks. A first week spent eating rationed food from the few scraps that were in the ship, and a second week where no food was available.
On the beggining of the third week, Captain Wilhelm began to miraculously bring back meat that he claimed was from dead Slaad, when in truth, he had been carving out the flesh of dead crewmen as him and his five remaining sailors began the transition into ghouls. Karsperus, fearing for his life, and knowing that something was wrong, threw himself into the Xaos in a desperate attempt to survive, eventually collapsing from fatigue after three days spent wandering the Maelstrom and avoiding encounters that would've killed him.
He was found by a group of Planeswalkers. One was a Githzerai by the name of Bokob. He was a Godsman, and a planar Guide. An outcast from the Monasteries. The other three, he never learned the name of. They took the possessions he had, magical garments and jewelry, and brought him back to Sigil, where they left him in the Weary Spirit Infirmary.
When he recovered, Karsperus was in the City of Doors, but stuck in Sigil's Hive ward with not a single copper to his name, and no talents he could rely on but the military training he had received while growing up in the Blake Household. The climb out of poverty began anew, as he was forced to rely on his swordsmanship and forsake magic. Eventually, he was reunited with Bokob, a Wizard, who reintroduced him into the Art, and found that he had talent. Indeed, Karsperus had talent as a mage, but not as a Sorcerer, which was why he had struggled during his young life. And through Bokob's teachings, stepped into the path of Wizardry, and began his new life in Sigil.
Name: Karsperus Blake
Aliases: None
Gender: Male
Race: Human
Age: Thirty One
Profession: Mercenary
Languages: Common, Draconic, Ignan and Infernal
Accent: Karsperus' grammar and pronounciation of common is heavily influenced by the Draconic language. As he comes from the Prime Material of Krynn, such a thing is not a big surprise.
Physical Information
Height: 5'9''
Weight: 120Lbs
Body build: Skinny
Skin type: Smooth
Hair style: Short, parted at the middle, and carefully maintained.
Scars: None
Tattoos: None
Colouring:
- [b]Hair:[/b] Brown [b]Eyes:[/b] Brown [b]Skin:[/b] Pale [/li]
Alignment: Neutral Evil
Philosophy: Dishonor can be washed away with success.
Deity/Beliefs: Karsperus swears no allegiance to any Power, but holds certain concepts as ideals to strive for. Deities with the portfolio of Tyranny, Magic, Knowledge and Trickery may draw power from his beliefs.
Personality:
- [u]Two-Faced[/u] [i]Karsperus is aloof, but pleasant to talk to when approached in conversation. Yet, all that pleasantry is nothing but him following the motions. He has his own agenda and his emotions about any given topic are very rarely honestly portrayed.[/i] [u]Narcissistic[/u] [i]It is one thing to be proud of oneself, it is another to be so self confident and prideful as to think all other beings beneath you. Karsperus' ego is large enough to have a gravitational pull.[/i] [u]Cold[/u] [i]Karsperus displays very little emotion, often choosing to be painfully blunt, aloof and rational. [/i] [/li]
Gear: Karsperus dresses in velvet red finery choosing to display himself as a man with wealth and status, even if said status is irrelevant in the planes at large. Around his waist is a rapier strappied to his belt. Three hidden daggers line the lapel of his coat. One of cold iron, one of alchemical silver, and one of steel reinforced through magic.
Jewelry: A copper coin attached to a string of wire hangs loosely from his neck. The coin looks worn, and shows the mint of the Ansalonian Kingdom in Krynn. One of it's faces is burnt with a brand, the symbol of the Fated.
Habbits/hobbies: Karsperus is a workaholic. To have a hobby would go against his very being. He is more interested in personal growth and gaining influence than in anything even mildly recreational. If asked, he'd call the intrigues of nobility his hobby.
General Health: Physically, Karsperus appears to be perfectly healthy. Mentally, Karsperus suffers from severe trauma from his abrupt entrance into the Planes at large resulting in stunted emotional responses and a reckless approach to his day to day life.
Favorite Drink: Karsperus is not seen indulging in alcoholic substances often. But ocasionally he can be seen holding a glass of expensive red wine.
Weaknesses: Karsperus will be uneasy around Slaad and Limbo in general. His recklessness and narcissism will make him underestimate opponents often, which can put him in hot water.
Backstory
After the Cataclysm that had happened so many centuries before Karsperus' birth, the great merchant city of Tarsis lost the waters that reached it's ports, becoming but a small trading settlement and greatly impoverishing the merchant families within the city. Those that could, left for greener pastures while others either lived in poverty or managed to keep a tight grip on their businesses and maintain their position as the Bourgeois. Karsperus' family was part of the many who lost their businesses over the course of years and were now part of the working force of Tarsis whilst living in absolute misery. The few ties they had with other families having mostly been cut due to the loss of their status and position.
As a little boy, Karsperus was given away to one of the more successful families of Tarsis, the Blakes, to work as a servant in exchange for what little his family had left. Their parents, wanted to provide for him a more stable, healthy environment even if it meant him working for what had previously been a rival family. Although having had to grow in the streets, Karsperus was not without his own sense of grace. At home, he had been raised with the manners of a gentleman. He was meant to become a merchant prince, so there was no clashes of class when he began to live in the Blake manor. He knew how to behave, he knew how to act, and he knew his place.
Christian Blake was the firstborn of Frederik Blake, whose wife had passed away at birth. He was, quite frankly, like all other boys his age and, like Karsperus, eight years old. Karsperus was a mere servant, yet his rough upbringing had made him more mature and more civilized than Christian who having always had the privileges of nobility didn't even take his upbringing seriously. As a result, Frederik drew comparisons between Karsperus' behavior and Christian's so that he'd be more alike the servant who served his household. Christian was, at this moment an embarrassment to Frederik. As a result, Karsperus, over the course of months, became more liked by Frederik and became more somewhat of an adopted son than a servant, until he was brought in like a foster son altogether, and was given the Blake surname.
Karsperus' introduction to the intrigues of Nobility was so at the age of fifteen. There was no other heir to the Blake fortune, name and prestige than Christian, who in his eyes didn't deserve it. If he was removed from the picture due to an unfortunate accident, Karsperus would become the sole heir. The murder of Christian Blake was the first sin to soil the hands of Karsperus Blake. Officially, the two sons of the Blake Household were poisoned by a servant hired by a rival family, and only Karsperus miraculously survived. The truth, the young Karsperus had an interest in alchemy ever since a young age and had been dabbling in the same books that were used in the Academy of Sorcery to introduce those who would learn magic into the Art. He brewed his own poison, as well as an antidote. He poisoned both his meal and his brothers, but took the antidote before eating. With the unfortunate passing of Christian Blake, Karsperus became the sole Heir of the Blakes, even if looked down on by other nobles due to his roots from an impoverished Merchant Family.
Karsperus left the city of Tarsis to join the Academy of Sorcery one year after having murdered Christian to expand upon his education and gain some manner of prestige as a graduate. Unlike others who had joined the Academy however, Karsperus had nearly no innate talent, and had to work twice as hard to gain the inspiration to cast spells After three years of hard work he graduated as a fully grown Sorcerer and left to his own devices and research. He returned to Tarsis and to the Blake household to find his adoptive father on his sickbed. Perhaps because of a weight on his conscience from the murder of Christian years back, Karsperus paid for the treatment of his adoptive father as he was determined to let fate run it's course. Frederik Blake would die of natural causes three years later, and Karsperus would gain unrestricted access to all his resources then.
Leaving his household in the care of servants and healers who stayed by Frederik's bedside, Karsperus would make a return trip to the Academy of Sorcery on the request of a former colleague to join in an expedition to what they thought were ruins of an Istarian Complex, something that had survived the Cataclysm. He spent a year in the Ansalonian coast deciphering ancient texts and studying these ruins, eventually managing to crack them and explore it's contents. His participation was awarded and his talents were put in the spotlight.
On the year of Frederik's death, he spent the following months dealing with bureaucracy and looking through that which he had obtained. The Blakes had their own treasure trove of objects purchased in auctions and gifts from other families that, when seen through the eyes of the common folk, were nothing more than valuable trinkets to be stored away. In the eyes of a Sorcerer however some of those objects had hidden qualities. He gave them away to the Academy of Sorcery in return for their value in gold for study, but in light of his achievements over the course of those four years, he was awarded the title of Magus and given a position to teach in the Academy.
Years later, Karsperus now reaching his early thirties, a magical disturbance was detected over the Red Sea of Istar. Years prior, the Temple of Istar (now submerged) had been the grounds for a portal to the Abyss. This made sorcerers all over Krynn change focus from their research to the analysis of their Prime Material in worry that the portal could be stirring. A crew of several sorcerers, sailors, and knights from Ansalon were sent by ship to investigate. Karsperus was among them. However, Krynn was a place where magic was drawn from the dragon's blood present within their sorcerers. Magic was often drawn from inspiration. For as much as there was known about magic, things like Multiverse Theory weren't even on the table. For the average Krynnian, there is their prime material, the realms of the gods, and the Abyss. Planar anomalies were unheard of, and it just so happened that a colour pool of the Astral that lead to their prime material was converging with one that led to Limbo, and the unfortunate souls who were sent to investigate, knowing nothing, were flung by ship to the heart of the Maelstrom.
It was sudden, the water began to boil underneath them while the air above them froze. Those that were on deck were killed by the sudden drop in temperature during the initial shift that drove them through an elemental pocket of icy winds. Then, nothing. A ship going through air and Xaos matter, straight into an entire island of rock. From the original crew of sixty, only twenty survived. Karsperus Blake, Captain Wilhelm, three board members of the Academy of Sorcery, Two Mystics, Two knights, and eleven sailors.
They were shipwrecked in another plane of existence. They had almost no supplies, and nowhere to scavenge for more. No knowledge of where they were. No knowledge of how to go back. Even worse, no magic. All four Maguses could not draw on their dragon's blood the way they did in their Prime Material, and their magic proved to be entirely ineffectual to perform any divination of where they were. The two mystics could perform minor miracles, but their gods appeared to be out of reach.
The next two weeks were hellish. Of the two knights, one died from injuries sustained during the ship's crash with the island of rock, while another died along with three sailors while scavenging for food thanks to an encounter with Slaadi. One of the Maguses commited suicide by jumping into an pocket of Fire while the other slit his own throat. And of the remaining eight sailors, three were murdered for going against the word of Captain Wilhelm. This happened during the course of two weeks. A first week spent eating rationed food from the few scraps that were in the ship, and a second week where no food was available.
On the beggining of the third week, Captain Wilhelm began to miraculously bring back meat that he claimed was from dead Slaad, when in truth, he had been carving out the flesh of dead crewmen as him and his five remaining sailors began the transition into ghouls. Karsperus, fearing for his life, and knowing that something was wrong, threw himself into the Xaos in a desperate attempt to survive, eventually collapsing from fatigue after three days spent wandering the Maelstrom and avoiding encounters that would've killed him.
He was found by a group of Planeswalkers. One was a Githzerai by the name of Bokob. He was a Godsman, and a planar Guide. An outcast from the Monasteries. The other three, he never learned the name of. They took the possessions he had, magical garments and jewelry, and brought him back to Sigil, where they left him in the Weary Spirit Infirmary.
When he recovered, Karsperus was in the City of Doors, but stuck in Sigil's Hive ward with not a single copper to his name, and no talents he could rely on but the military training he had received while growing up in the Blake Household. The climb out of poverty began anew, as he was forced to rely on his swordsmanship and forsake magic. Eventually, he was reunited with Bokob, a Wizard, who reintroduced him into the Art, and found that he had talent. Indeed, Karsperus had talent as a mage, but not as a Sorcerer, which was why he had struggled during his young life. And through Bokob's teachings, stepped into the path of Wizardry, and began his new life in Sigil.