Name: Kerasu Amber-Jade Greyhaze
Aliases: Kera, Su, Amber, Jade, Grey
Gender: Female
Race: Strongheart Halfling
Age: 20
Profession: Scholar, Researcher
Languages: Common, Halfling, Archaic Halfling, Runic Translation
Accent: --
Physical Information
Height: 2' 7"
Weight: 28 pounds
Body build: Librarian Girl
Skin type: Soft, Smooth
Hair style: Pigtails
Scars: 2-inch Cut (back of left calf); 2-inch Jagged Cut (back of left knee)
Tattoos: Sad Fairy (Lower Back)
Colouring:
- [b]Hair:[/b] Black [b]Eyes:[/b] Pale Blue [b]Skin:[/b] Pale [/li]
Alignment: Neutral Evil
Philosophy: Secret.
Deity/Beliefs: Oghma
Additional Information
Gear: Armor, Longsword (sized for humans), Diary, Satchel
Jewelry: --
Habits/Hobbies: Research, Writing, Reading, Dancing, Adventure
General Health: Fair; Average Resilience
Favorite Drink: --
Weaknesses: Acrophobia, Isolophobia, Enochlophobia
*Though she is a scholar, she is only of average intelligence; she has the cunning of halflings, but lacks the utter book-smarts that one might assume from looking at her.
*She is careful and tends to plan things out, but she has the habit of overlooking things and is relatively impulsive (a habit that increases the closer she is to her goal).
*She is clumsy and akin to a brick: resilient, but not very mobile.
*Though resilient and with a moderate threshold for pain, she is not very enduring; she can take a lot of pain, but her body cannot take a lot of damage.
Special Information
Magic
*Kerasu's magic is bardic in nature, but it is not happy dancing and singing. Her bard songs are always something of a dirge. Any spells she casts leaves a lingering sting or some manner of discomfort, no matter their effects. Cure Moderate Wounds would heal the damage, but leave the pain (but, of course, with the damage gone the pain would fade sooner than it would if she hadn't healed it).
*Haven Song, for example, is a depressing song that makes one want to avoid further harming the "halfling in mourning." It is, of course, magical in nature.
*Kerasu's Inspirations are more akin to helping in her menacing aura (despite her timid appearance), to make someone fight harder or perform what she wants them to do better rather than "suffer her wrath," or something horrible like that.
*Kerasu's Divine Might and Divine Shield are to be played more as Bard powers than Cleric powers, to continue with the idea of a Priest of Oghma (who is the god of bards and knowledge). Each ability has different effects.
*Divine Might - The halfling's grip tightens on her weapon, or her fists clench a little tighter. With what could be felt as an unholy aura, the edge of Kerasu's blade begins to glow with a faint red-gold light that stings with a sadistic, debilitating pain when she strikes, irresistible. The outline of her iris shows as the same color.
*Divine Shield - The halfling takes a low stance, her tiny body appearing with a silhouette of a red-gold color. It matches her every movement, but outlines only her body, not her equipment - a downside, perhaps, but showing the details of her form even beneath the armor she wears.
