The Bloody Basher Brawl
Posted: Sat Apr 23, 2016 12:00 am
Bashers, cutters. Mercenaries, warriors. Do you want to test your skills against the best? To show your might to denizens of every plane? Or perhaps you just want to witness some of the finest blades in the multiverse duel it out, and maybe make a little jink on the side. If you're one of these people, you'll want to attend the Bloody Bashers Brawl, held and organized by Deidra Dawnstar.
(( Saturday May 7th, 20:00 EST ))
Prizes
The winner will recieve a sum of 25 000 jink, on top of the honor of being crowned as one of the strongest brawlers in the 'verse. A random other participant will get 10 000 jink.
Warriors
All are accepted, no matter race or affiliation. To enter, simply send a missive to Deidra Dawnstar at SIGIS offices ((PM)) with your name, titles, race, as well as a short description of any great accomplishments you might have made. Any more information welcome but not required.
A participation fee of 1000 jink will be collected from all contestants before the tournament starts.
Spectators
Everyone is welcome to come and enjoy the show absolutely free. Betting will also be organized for those who want to spice up the day a little more. Participants can bet, but not on their own fight. Information on the betting system forthcoming.
Rules
- Combats will be one on one, single elimination, with parings determined randomly.
- Combats are non-lethal. In case of accident, a cleric will be present to resurrect the fallen participant at no charge.
- Participants may concede the duel or leave the tournament at any time.
- The first participant to be knocked out or to concede loses.
- Participants must remain in the duel area. This includes remaining on the plane. For example, passing to the Ethereal plane will result in losing the duel.
- Participants must remain visible. Leaving sight by magical or mundane means for more then 3 seconds will result in a loss.
- Participants who are knocked to the ground more then once per 10 seconds must be given the opportunity to return to their feet before the duel resumes. Failure to do so will result in a loss.
- Participants may not have magical effects placed on them prior to the duel.
- Participants are not allowed to cast spells, or use magic items who replicate spells EXCEPT
- Participants can use up to three non-sequencer potions per duel.
- Participants may use up to three healing kits per duel.
- If both participants are still standing and fighting after 5 minutes have pass, both will lose.
Keep in mind that these rules are guidelines, not laws. Their spirit is what will be enforced, not their letter.
Let the best warrior win!
Merchants or other individuals wishing to sponsor the event, or for any other questions or concerns, please contact Deidra Dawnstar. (( PM, or leave a message here ))
(( Note, the rules are entirely in-character. If your character wants to try and cheat, they are entirely welcome to do so ))
(( Saturday May 7th, 20:00 EST ))
Prizes
The winner will recieve a sum of 25 000 jink, on top of the honor of being crowned as one of the strongest brawlers in the 'verse. A random other participant will get 10 000 jink.
Warriors
All are accepted, no matter race or affiliation. To enter, simply send a missive to Deidra Dawnstar at SIGIS offices ((PM)) with your name, titles, race, as well as a short description of any great accomplishments you might have made. Any more information welcome but not required.
A participation fee of 1000 jink will be collected from all contestants before the tournament starts.
Spectators
Everyone is welcome to come and enjoy the show absolutely free. Betting will also be organized for those who want to spice up the day a little more. Participants can bet, but not on their own fight. Information on the betting system forthcoming.
Rules
- Combats will be one on one, single elimination, with parings determined randomly.
- Combats are non-lethal. In case of accident, a cleric will be present to resurrect the fallen participant at no charge.
- Participants may concede the duel or leave the tournament at any time.
- The first participant to be knocked out or to concede loses.
- Participants must remain in the duel area. This includes remaining on the plane. For example, passing to the Ethereal plane will result in losing the duel.
- Participants must remain visible. Leaving sight by magical or mundane means for more then 3 seconds will result in a loss.
- Participants who are knocked to the ground more then once per 10 seconds must be given the opportunity to return to their feet before the duel resumes. Failure to do so will result in a loss.
- Participants may not have magical effects placed on them prior to the duel.
- Participants are not allowed to cast spells, or use magic items who replicate spells EXCEPT
- Participants can use up to three non-sequencer potions per duel.
- Participants may use up to three healing kits per duel.
- If both participants are still standing and fighting after 5 minutes have pass, both will lose.
Keep in mind that these rules are guidelines, not laws. Their spirit is what will be enforced, not their letter.
Let the best warrior win!
Merchants or other individuals wishing to sponsor the event, or for any other questions or concerns, please contact Deidra Dawnstar. (( PM, or leave a message here ))
(( Note, the rules are entirely in-character. If your character wants to try and cheat, they are entirely welcome to do so ))