"tools Of Entropy"

*Mabus
Posts: 312
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mabus »


*places a list of items outside Khazeet's*

Assist the multiverse in its inevitable destruction by purchasing one of these fine tools. Each one guaranteed to perform its function admirably. The planes are breaking down until they disentigrate into nihility, and YOU can assist it! Hurry!! Buy them now...before they rust, break, and rot away as all things inevitably will!
    [u][b]Robes/Clothing (Base AC 0)[/b][/u]
  • Robe of Scintillating Colors
    ~ Light: Low (10m) Purple
    ~ Use: Daze (1) - Unlimited Uses
    ~ Use: Displacement (9) 1 Use/Day
    --------------------------------------------------
  • Robes of the Shining Hand +5
    ~ AC Bonus: +5 (Armor)
    ~ Decreased Skill Modifier: Listen -1
    ~ Only Useable By: Monk
    --------------------------------------------------
  • Vestments of the Empty Mind
    ~ AC Bonus: +3 (Armor)
    ~ Bonus Feat: Deflect Arrows
    ~ Bonus Feat: Improved Unarmed Strike
    ~ Bonus Feat: Stunning Fist
    ~ Enhancement Bonus: Wisdom +3
    ~ Improved Saving Throws: Poison + 4
    --------------------------------------------------
    [u][b]Armor (Light)[/b][/u]
  • Arcane Archer Chain Shirt NEW!
    ~ Base AC: 4
    ~ AC Bonus: +2 (Armor)
    ~ Material: Metal (Mithral)
    ~ Only Useable By: Arcane Archer
    ~ Use: True Strike (5) 3 Uses/Day
    [u][b]Armor(Medium)[/b][/u]
  • Bone Armor
    ~ Base AC: 4
    ~ AC bonus: +2 (Armor)
    ~ Armor Bonus vs. Undead +4 (Armor)
    ~ Improved Saving Throws: Universal +4
    ~ Use: False Life 5 Charges/Use
    ~Charges: 50
    [u][b]Armor(Heavy)[/b][/u]
  • (none)
    [u][b]Shields[/b][/u]
  • Dragon Shield (Heavy Shield)/x2
    ~ Base AC: +2
    ~ AC Bonus: +2 (Shield)
    ~ Resistance: Acid 10/-
    ~ Resistance: Cold 10/-
    ~ Resistance: Electrical 10/-
    ~ Resistance: Fire 10/-
    [u][b]Bladed Weapons (Longwords, Greatswords, Katanas, Bastard Swords, Kukris, etc.)[/b][/u]
  • Banesword (Greatsword) NEW!
    ~ Base Damage: 2d6, Crit Range: 19-20/x2
    ~ Charges: 20
    ~ Damage Bonus: Electrical 1
    ~ Enhancement Bonus: +4
    ~ Material: Metal (Darksteel)
    ~ Use: Bane (5) 4 Charges/Use
    --------------------------------------------------
  • Weighted Cold Iron Greatsword (Greatsword) NEW!
    ~ Base Damage: 2d6, Crit Range: 19-20/x2
    ~ Enhancement Bonus: +4
    ~ Massive Criticals: 2d4
    ~ Material: Metal (Cold Iron)
    --------------------------------------------------
  • Hamstring Kukri (Kukri)
    ~ Base Damage: 1d4 Slashing, Crit Range: 18-20/x2
    ~ Enhancement Bonus: +1
    ~ Keen
    ~ Material: Metal (Alchemical Silver)
    ~ Use: Power Word Weaken 1 Charge/Use
    ~Charges: 50
    --------------------------------------------------
  • Kukri of Crippling (Kukri)
    ~ Base Damage: 1d4 Slashing, 18-20/x2
    ~ Enhancement Bonus: +1
    ~ On Hit: Ability Drain DC=14 Strength
    --------------------------------------------------
  • Sword Saint Legacy (Katana)
    ~ Base Damage: 1d10 Slashing, Crit Range: 19-20/x2
    ~ Enhancement Bonus: +1
    ~ Damage Bonus vs. Evil 1d6
    --------------------------------------------------
  • Gemsword (Greatsword)
    ~ Base Damage: 2d6 Slashing, Crit Range: 19-20/x2
    ~ Enhancement Bonus: +2
    ~ Damage Bonus: Electrical 1d6
    --------------------------------------------------
  • Acandar (Bastard Sword)
    ~ Base Damage: 1d10 Slashing, Crit Range: 19-20/x2
    ~ Enhancement Bonus: +2
    ~ Damage Bonus: Electrical 1d6
    ~ Use: Call Lightening (5) 1 Use/Day
    [u][b]Bludgeoning Weapons (Maces, hammers, staves, etc.)[/b][/u]
  • Hammer of Blasting (Light Hammer)
    ~ Base Damage: 1d4 Bludgeoning, Crit Range: x2
    ~ Enhancement Bonus: +2
    ~ Damage Bonus: Electrical 1d6
    ~ On Hit: Knock DC=14
    [u][b]Axes & Polearms (Axes, halberds, scythes, etc.)[/b][/u]
  • Wicked Union (Scythe)
    ~ Base Damage: 2d4 Piercing/Slashing, Crit Range: x4
    ~ Enhancement Bonus: +1
    ~ On Hit: Stun DC=14 75% / 1 round
    ~ Vampiric Regeneration: +3
    --------------------------------------------------
  • Axe of the Holy (Greataxe)
    ~ Base Damage 1d12 Slashing, Crit Range: x3
    ~ Attack Bonus vs. Undead +5
    ~ Damage Bonus vs. Undead +5
    ~ Enhancement Bonus: +4
    ~ Only Useable By: Good
    [u][b]Piercing Weapons (Spears, daggers, rapiers, etc.)[/b][/u] (none) [/li]
    [u][b]Ranged Weapons (Crossbows, bows, slings, thrown, etc.)[/b][/u]
  • Strongheart's Arm (Shortbow)
    ~ Base Damage: 1d6 Piercing, Crit Range: x3
    ~ Enhancement Bonus: +1
    ~ Improved Saving Throws: Fortitude +2
    ~ Mighty +2
    [u][b]Ranged Weapons (Crossbows, bows, slings, thrown, etc.)[/b][/u]
  • Light Crossbow +3 (Unlimited Ammunition) (Light Crossbow) NEW!
    ~ Unlimited Ammo: Bolt Ammo: +3
    ~ Enhancement to Damage
    [u][b]Jewelry (Rings & pendants)[/b][/u]
  • Amulet of Iron Will (Neck) NEW!
    ~ AC Bonus: +4 (Natural)
    ~ Improved Saving Throws: Will +4
    --------------------------------------------------
  • Silver Band of Deflection (Ring) NEW!
    ~ Armor Bonus vs. Chaotic +3 (Deflection)
    ~ Improved Saving Throws: Fortitude +5
    --------------------------------------------------
  • Band of Flesh (Ring) NEW!
    ~ Armor Bonus vs. Good +5 (Deflection)
    ~ Bonus Feat: Weapon Proficiency (Martial)
    ~ Bonus Hitpoints: +10
    ~ Resistance: Sonic 5/-
    --------------------------------------------------
  • Amulet of Health (Neck)
    ~ Improved Saving Throws: Disease +5
    ~ Improved Saving Throws: Negative Energy +5
    ~ Improved Saving Throws: Poison +5
    --------------------------------------------------
  • Lesser Ring of Acid Resistance (Ring)
    ~ Resistance: Acid 5/-
    [u][b]Miscellaneous Equipment (Helms, belts, bracers, gloves, boots, cloaks, musical, special scrolls, etc.)[/b][/u]
  • Boots of the Goliath (Feet) NEW!
    ~ Armor Bonus vs. Aberration: +3 (AC Dodge Modifier)
    ~ Armor Bonus vs. Giant +1 (AC Dodge Modifier)
    ~ Bonus Feat: Knockdown
    ~ Bonus Spell Slot: Sorcerer Level 9
    --------------------------------------------------
  • Belt of Strength +4 (Waist) NEW!
    ~ Enhancement Bonus: Strength +4
    --------------------------------------------------
  • Moonstone Mask (Head)
    ~ Skill Bonus: Concentration +1
    ~ Skill Bonus: Listen +5
    ~ Skill Bonus: Search +5
    ~ Skill Bonus: Spot +5
    --------------------------------------------------
  • Shroud of Night (Head)
    ~ AC Bonus: +2 (Deflection)
    ~ Only Useable By: Evil
    ~ Use: Darkness (3) 1 Use/Day
    --------------------------------------------------
  • Greater Cloak of Protection vs. Chaos (Cloak)/(x2)
    ~ Armor Bonus vs. Chaotic +5 (Deflection)
    --------------------------------------------------
  • Monk's Belt (Belt)
    ~ Bonus Feat: Improved Critical (Unarmed Strike)
    ~ Bonus Feat: Weapon Specialization (Unarmed Strike)
    ~ Use: Haste (10) 1 Use/Day
    ~ Only Useable By: Monk

    --------------------------------------------------
  • Doss Lute (Mandolin)
    ~ Only Useable By: Bard
    ~ Use: Ghostly Viseage (3) 5 Charges /Use
    ~ Use: Hold Person (3) 1 Use/Day
    ~ Use: Neutralize Poison (5) 1 Use/Day
    ~ Charges: 15
    --------------------------------------------------
  • Lesser Belt of Guiding Light (Belt)
    ~ Improved Saving Throws: Fear +4
    ~ Light: Normal (15m) Purple
    ~ Skill Bonus: Lore +2
    --------------------------------------------------
  • Golden Circlet (Head)
    ~ Improved Saving Throws: Will +4
    ~ Skill Bonus: Concentration +1
    ~ Spell Resistence: 10
    --------------------------------------------------
  • Mask of Actions/x2 (Head)
    ~ AC Bonus: +4 (Deflection)
    ~ Bonus Feat: Alertness
    ~ Decreased Skill modifier: Concentration -5
    ~ Reduced Saving Throws: Will -4
    --------------------------------------------------
  • Greater Cloak of Protection vs. Chaos (Cloak)
    ~ Armor Bonus vs. Chaotic +5 (Deflection)
    --------------------------------------------------
    [u][b]Special Deals!! High-end equipment ready for [i]your[/i] custom enchantments!![/b][/u]
  • Mithral Halberd (Halberd) NEW!
    ~ Base Damage 1d10 Piercing/Slashing, Crit Range: x3
    ~ Material: Metal (Mithral)
    ~ Weight Reduction: 60% of Weight
    --------------------------------------------------
  • Greataxe +4 (Greataxe) NEW!
    ~ Base Damage: 1d12 Slashing, Crit Range: x3
    ~ Enhancement Bonus: +4
    --------------------------------------------------
  • Halberd +4 (Halberd) NEW!
    ~ Base Damage 1d10 Piercing/Slashing, Crit Range: x3
    ~ Enhancement Bonus: +4
    --------------------------------------------------
  • Bracers of Dexterity +4 (Hands)
    ~ Enhancement Bonus: Dexterity +4
    --------------------------------------------------
  • Nymph Cloak +4 (Cloak)
    ~ Enhancement Bonus: Charisma +4
    --------------------------------------------------
  • Nymph Cloak +5 (Cloak)
    ~ Enhancement Bonus: Charisma +5
    --------------------------------------------------
  • Heavy Shield +5 (Heavy Shield)
    ~ Base AC: +2
    ~ AC Bonus: +5 (Shield)
    --------------------------------------------------
  • Banded Mail +5 (Heavy Armor)
    ~ Base AC: 6
    ~ AC Bonus: +5 (Armor)
    --------------------------------------------------
  • Halberd +5 (Halberd)
    ~ Base Damage 1d10 Piercing/Slashing, Crit Range: x3
    ~ Enhancement Bonus: +5
    --------------------------------------------------
  • Halberd +4 (Halberd)
    ~ Base Damage 1d10 Piercing/Slashing, Crit Range: x3
    ~ Enhancement Bonus: +4
    --------------------------------------------------
  • Katana +4 (Katana)
    ~ Base Damage: 1d10 Slashing, Crit Range: 19-20/x2
    ~ Enhancement Bonus: +4
    --------------------------------------------------
  • Composite Shortbow +5 (Shortbow)
    ~ Base Damage: 1d6 Piercing, Crit Range: x3
    ~ Enhancement Bonus: +5
    ~ Mighty +5
    --------------------------------------------------
  • Tower Shield +4 (Tower Shield)
    ~ Base AC: +4
    ~ AC Bonus: +4 (Shield
    --------------------------------------------------
  • Cloak of Protection +4 (Cloak)
    ~ AC Bonus: +4 (Deflection)
    --------------------------------------------------
  • Chainmail +4 (Medium Armor)
    ~ Base AC: 5
    ~ AC Bonus: +4 (Armor)
    --------------------------------------------------
  • Kukri +4 (Kukri)
    ~ Base Damage: 1d4 Slashing, Crit Range: 19-20/x2
    ~ Enhancement Bonus: +4
    --------------------------------------------------
  • Breastplate +4 (Medium Armor)
    ~ Base AC: 5
    ~ AC Bonus: +4
    --------------------------------------------------
  • Ring of Clear Thought +5 (Ring)
    ~ Enhancement Bonus: Intelligence +5
    --------------------------------------------------
  • Half Plate +4 (Heavy Armor)
    ~ Base AC: 7
    ~ AC Bonus: +4 (Armor)
Note: Most recently acquired items will be posted as: NEW!.
=====================================================

Current weaponsmithing services include the following non-enchanted items (all costs for materials will be included unless provided by the customer. Items are limited to materials currently available in-game.):
  • Simple Weapons: All metals.
  • Martial Weapons: All metals.
  • Exotic Weapons: All metals.
  • Bows & Arrows: All materials.
  • Crossbows & Bolts: All materials.
Current armorsmithing services include the following non-enchanted items (all costs for material will be included unless provided by the customer. Items are limited to materials currently available in-game.):
  • Padded - All, except Red Dragon hide.
  • Leather - All, except Red Dragon hide.
  • Studded Leather - All, except Red Dragon hide.
  • Hide - All, except Red Dragon hide.
  • Chain Shirt - All.
  • Scale Mail - All.
  • Chainmail - All.
  • Breastplate - All.
  • Banded Mail - All.
  • Half-Plate - All.
  • Full-Plate - All.
  • Light Shield - All.
  • Heavy Shield - All.
  • Tower Shield - All.
Note: All items crafted by Orion will hold a maker's mark (ie. their name will contain 'O' at the end, standing for Orion).
*Mausman
Posts: 486
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mausman »


*Kelth leaves a note at this advertisement*

I be interested in tha rubies.....le's arrange a meetin' aye?


-Kelth McEwan
*UndeadJames
Posts: 15
Joined: Thu Jan 01, 1970 12:00 am

Posted by *UndeadJames »


"I am interested in possessing a rapier of alchemical silver, if you can find the time to make one."

- Nicolas Hull.
*Zadara
Posts: 116
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Zadara »


A note pasted to the announcement -


Child Orion, you shall reserve the following for me:

6 potions of Lesser Sequencing
All your emeralds, Rubies, Amethysts and Alexandrites

THE ARTIFICER
*Gitrodamus
Posts: 13
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Gitrodamus »


I meet the price for the fourth tier scimitar.

Signed,

Yussuf Al-shifa
*AniKai
Posts: 65
Joined: Thu Jan 01, 1970 12:00 am

Posted by *AniKai »


*a short note pinned*

Can you craft rapiers of adamantinum?
---Mir
*Mabus
Posts: 312
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mabus »


AniKai,Sep 5 2010 wrote: *a short note pinned*

Can you craft rapiers of adamantinum?
---Mir
Indeed I can. I merely require the costs of the materials and a modest labor fee. However I do not posess any adamantite ingots, therefore you'll need to provide them. With all materials provided, I will only charge the labor fee.
*Svord
Posts: 11
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Svord »


*An note with fancy writing has been pinced in place!*

"Greetings, I am the one known as Ales, and I seek an fullplate made out of mithril, along with perhaps an heavy shield."

"I'll pay handsomely"

-Ales
*Mabus
Posts: 312
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mabus »


Svord,Sep 10 2010 wrote: *An note with fancy writing has been pinced in place!*

"Greetings, I am the one known as Ales, and I seek an fullplate made out of mithril, along with perhaps an heavy shield."

"I'll pay handsomely"

-Ales
If you bring me the ingots then I will create your suit for you.

((I don't think they're implemented yet though))
*Cenpuppie
Posts: 207
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Cenpuppie »


I would like the Astral Blade.. I am Sana Kross. What would you require as payment?
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