A for sale poster
Posted: Sun Feb 20, 2011 12:00 am
*a skull visage speaks of things for sale and things being sought*
--------------------------
Seeking for a
ring of energy resistance (looking)
*rings*
magic defense ( +2 spell craft SR 14 dispell magic 1/day)
resistance ( +1 saves orange light)
Lesser cold (resistance cold 5/-)
Nulficaction (use able evil, endure elements 1/day)
*weapons*
Ra'ra kor (battle axe enchantment bonus +2 use inflict serious wounds 1/day
vampric regeneration +5)
Crossbow of murder (ab +5 massive crits 2d6)
Hallowed Redeemer (Bastard sword , 2d6 vs undead enchantment +3)
Longbow ( unlimited amo +1)
Mace of Elements (acid cold elect 1d4 alchemical silver)
Dusk (Morningstar acid 1d6,on hit blind, on hit hold alchemical silver)
Hard Iron long sword (+4 Cold iron long sword)
Aiedo Wither Stick (ench +1 ability drain str dc 14)
Silver tongue Devil ( rapier acid, electrical 1d6 wounding dc 20 alchemical silver)
Axe of teh broken Plains (hand ax ,electric 2,enchantment +4,chaint lighting 1/day)
Hammer of Thunderbolts (electric 1d6 enchantment +5 on hit stun dc 14)
St solars mace (hit points +10,cleric spell 1,paladin spell level 1,enchantment bonus +2)
Heavy crossbow (unlimited amo +4)
greater staff ob blasting (elcdricth blast 3d6, enchantment +1,use able wizard)
Shishi-0 (katana, enchantment +2 keen summon creature 9 1/day)
Outrigders's Flight (crows bow attack bonus +2 Dex +1)
One handed spear (+3 spear bonus feat monkey grip)
Light crossbow (+5 unlimited amo)
Hammer of blasting (+3 enchantment 1d6 electric, on hit knock)
Sorcerers staff (spells 456 sorcerer)
Leser rift hammer (sonic 1d6 enchantment +1)
Long bow (+5 attack bonus)
Flail (+5 enchantment)
Rapier (+5 enchantment)
*Cloaks*
Shroud of elder doom (save vs death +4 finger of death 2/day)
Cape of the Fire bat (improves saves +2,fire 10/-)
cloak of movement (improved saving throw mind +4)
Cloak of Protection (+4 deflection )
Cloak of Shadow (hide +5 shadow conjure 1/day)
Shield
Adamintine Light shield
damage reduction 1/-
*helms*
Mask of Deeath (Death armor 1/day finger of death 1/day vampric touch 1/day)
Mask of Actions (+4 ac bonus feat alertness -5 concentration -4 wiill )
Beholder crown (light orange finger od feath 1/day flesh to stone 1/day)
The Regal (-5 spot,search acid fire 10/-)
*Armour*
Squires defense (ac 4 dex 4, enchant +2 str +3)
Greater Mage Robes (wiz bonus spells 7,8,9)
Robe of Scintillation colours (low light purple daze unlimited uses displacement 1/day)
Adamintine Chain mail (ac 5 dex 2 damage reduction 2/-)
Armour of the wolf (ac 2 dex 6 ac +3 ac vs shape changer +5 move silent +2)
Split mail of forbidden jade ( ac 6 no dex immunity bigby clenched fist bigby grasping hand.)
Chromatic breastplate (ac5 dex 3 +3 ac resistance cold, electrical fire 10/-)
Green leaf (armour 2 dex 6 +5 ac +5 hide)
Scale of truth (ac 6 dex 1 ac +3 improves asves fort +2 see invisible 2/day)
Armour of loyalty (ac 3 dex 5ac bonus +1 immunity charm person , dominate person)
Wyvern Hide breast plate (ac 5 dex 3 armour bonus +2 save vs poison +4
weight reduction 80%)
Vestments of the empty mind ( cloth, ac +3 deflect arrows improved unarmed strike
stunning fist enhanced wisdom +3 improves saving throw poison +4)
Dragon armour (ac 4 dex 3 ac +5 improved saving throw +3)
Chain shirt (ac 4, dex 4 +5 ac)
Scale mail (ac 4 dex 3 +5 ac)
*Belt*
Mystra belt of Priest might and warding (+2 deflection +4 str use able good cast spell alignment circle 1/day)
Shar's belt priestly might (+2 deflection on ac strength +4 use able evil)
Gloves
Elder oak gloves (bonus spell druid 1 2 3 enchantment wisdom +2 only usable by druid)
Gloves of the hin fist (attack bonus +4 sonic 1d4 use able by monk)
Gloves of the long death (+4 ab cold 1d4 monk)
*speical*
Mettle Cloak (+4 deflections +4 charisma +4 saves )
scarab of Greater Protection
(save vs death +5 save svs negative +5 spell resistance 20)
mechanus Gears
(ac 8 dex 1 +5 ac dex -2 ac vs chaotic +6 damage 5/chaotic hide, move ,tumble -5, str +2 save reflex -3 foundation of stone 1/day)
Great wyrm gauntlets (dex penalty -4 attack bonus +6 damage fire 2d6)
--------------------------
Seeking for a
ring of energy resistance (looking)
*rings*
magic defense ( +2 spell craft SR 14 dispell magic 1/day)
resistance ( +1 saves orange light)
Lesser cold (resistance cold 5/-)
Nulficaction (use able evil, endure elements 1/day)
*weapons*
Ra'ra kor (battle axe enchantment bonus +2 use inflict serious wounds 1/day
vampric regeneration +5)
Crossbow of murder (ab +5 massive crits 2d6)
Hallowed Redeemer (Bastard sword , 2d6 vs undead enchantment +3)
Longbow ( unlimited amo +1)
Mace of Elements (acid cold elect 1d4 alchemical silver)
Dusk (Morningstar acid 1d6,on hit blind, on hit hold alchemical silver)
Hard Iron long sword (+4 Cold iron long sword)
Aiedo Wither Stick (ench +1 ability drain str dc 14)
Silver tongue Devil ( rapier acid, electrical 1d6 wounding dc 20 alchemical silver)
Axe of teh broken Plains (hand ax ,electric 2,enchantment +4,chaint lighting 1/day)
Hammer of Thunderbolts (electric 1d6 enchantment +5 on hit stun dc 14)
St solars mace (hit points +10,cleric spell 1,paladin spell level 1,enchantment bonus +2)
Heavy crossbow (unlimited amo +4)
greater staff ob blasting (elcdricth blast 3d6, enchantment +1,use able wizard)
Shishi-0 (katana, enchantment +2 keen summon creature 9 1/day)
Outrigders's Flight (crows bow attack bonus +2 Dex +1)
One handed spear (+3 spear bonus feat monkey grip)
Light crossbow (+5 unlimited amo)
Hammer of blasting (+3 enchantment 1d6 electric, on hit knock)
Sorcerers staff (spells 456 sorcerer)
Leser rift hammer (sonic 1d6 enchantment +1)
Long bow (+5 attack bonus)
Flail (+5 enchantment)
Rapier (+5 enchantment)
*Cloaks*
Shroud of elder doom (save vs death +4 finger of death 2/day)
Cape of the Fire bat (improves saves +2,fire 10/-)
cloak of movement (improved saving throw mind +4)
Cloak of Protection (+4 deflection )
Cloak of Shadow (hide +5 shadow conjure 1/day)
Shield
Adamintine Light shield
damage reduction 1/-
*helms*
Mask of Deeath (Death armor 1/day finger of death 1/day vampric touch 1/day)
Mask of Actions (+4 ac bonus feat alertness -5 concentration -4 wiill )
Beholder crown (light orange finger od feath 1/day flesh to stone 1/day)
The Regal (-5 spot,search acid fire 10/-)
*Armour*
Squires defense (ac 4 dex 4, enchant +2 str +3)
Greater Mage Robes (wiz bonus spells 7,8,9)
Robe of Scintillation colours (low light purple daze unlimited uses displacement 1/day)
Adamintine Chain mail (ac 5 dex 2 damage reduction 2/-)
Armour of the wolf (ac 2 dex 6 ac +3 ac vs shape changer +5 move silent +2)
Split mail of forbidden jade ( ac 6 no dex immunity bigby clenched fist bigby grasping hand.)
Chromatic breastplate (ac5 dex 3 +3 ac resistance cold, electrical fire 10/-)
Green leaf (armour 2 dex 6 +5 ac +5 hide)
Scale of truth (ac 6 dex 1 ac +3 improves asves fort +2 see invisible 2/day)
Armour of loyalty (ac 3 dex 5ac bonus +1 immunity charm person , dominate person)
Wyvern Hide breast plate (ac 5 dex 3 armour bonus +2 save vs poison +4
weight reduction 80%)
Vestments of the empty mind ( cloth, ac +3 deflect arrows improved unarmed strike
stunning fist enhanced wisdom +3 improves saving throw poison +4)
Dragon armour (ac 4 dex 3 ac +5 improved saving throw +3)
Chain shirt (ac 4, dex 4 +5 ac)
Scale mail (ac 4 dex 3 +5 ac)
*Belt*
Mystra belt of Priest might and warding (+2 deflection +4 str use able good cast spell alignment circle 1/day)
Shar's belt priestly might (+2 deflection on ac strength +4 use able evil)
Gloves
Elder oak gloves (bonus spell druid 1 2 3 enchantment wisdom +2 only usable by druid)
Gloves of the hin fist (attack bonus +4 sonic 1d4 use able by monk)
Gloves of the long death (+4 ab cold 1d4 monk)
*speical*
Mettle Cloak (+4 deflections +4 charisma +4 saves )
scarab of Greater Protection
(save vs death +5 save svs negative +5 spell resistance 20)
mechanus Gears
(ac 8 dex 1 +5 ac dex -2 ac vs chaotic +6 damage 5/chaotic hide, move ,tumble -5, str +2 save reflex -3 foundation of stone 1/day)
Great wyrm gauntlets (dex penalty -4 attack bonus +6 damage fire 2d6)