A Portal To The Library Of Lore
Posted: Mon Feb 02, 2015 12:00 am
On an anti-peak like many others before it, something seemingly ordinary occurred that soon would be revealed to be rather extraordinary. A new portal appeared an hour before anti-peak underneath one of the small bridges connecting Khazeet's famous watering hole with the rest of the Grand Bazaar.
Most bashers didn't pay this new portal much mind, or even notice its existence, until a tall Jann with a resplendent white beard and purple turban emerged from it and began putting up flyers all across the ward. The flyers bear the mark of Boccob the Uncaring, Lord of All Magics and Archmages, and contains the following text:
Greetings one and all,
A portal connecting the great City of Doors with the Library of Lore has been formed, and Lord Boccob estimates that its stability will be maintained for two months time. These two months offer the wizards and sorcerers of this city a glorious opportunity.
For the next two months, any arcane practitioner who can demonstrate their magical abilities, will have access to the Library of Lore and its magical laboratories. For what purpose, you ask? For the research and development of new arcane spells of the ninth circle and below.
Each mage choosing to take advantage of this opportunity may submit their research, experiments and theories for review by the Archmage of the Gods himself. At the end of this period, Lord Boccob will choose a single spell developed in this way to promote across the planes of existence, with the proud caster's name attached to its title.
May Boccob bless your enterprise.
----
((OOC Instructions and Rules))
Anyone playing a Wizard or Sorcerer of any level may post replies to this thread detailing their research, experimentation and overall RP surrounding the creation of a new arcane spell. (No, no warlocks at this juncture) I will choose what I believe to be the best RPed research and cleverest spell, and submit it to our Builders and Admins for approval. The idea of this thread is to spur creativity and reward such with the honor of joining the ranks of Mordenkainen, Melf, and others whose names are known across the multiverse for their spells.
Again, wizards and sorcerers of any level who are interested should try this out. This is not going to be a situation where the PC with the highest Lore and Spellcraft automatically wins. Creativity is key!
You MUST read the following rules before posting, however, as any posts not conforming to these rules WILL be deleted:
1) Each post must begin by listing the following information:
-PC Name
-Arcane Class Levels (Wizard, Sorcerer, Bard, Red Wizard, ASC) (Mystic Theurge, Arcane Trickster, Pale Master, and Eldritch Knight only count if already possessing levels in the previously named classes)
-Base Lore and Spellcraft skill ranks
2) You may NOT reply to another character's post or research unless specifically invited to by that poster. You may NOT RP interfering with or sabotaging another's research. No matter how clever your character is, Boccob is cleverer and might very well take all of your casting abilities for such an affront.
3) Spell ideas must be original, and they must be arcane. No copying cleric or druid spells and explaining them as arcane; such projects will NOT be considered. Proposed spells may, of course, be inspired by or drawn from source books.
4) Damage dice, DCs, Spell Level and Durations will be decided upon by our builders with consultation from our Admins. The final results of this decision process will not be up for debate, but rest assured that we will try to keep to the creator's intentions as much as practicality will allow.
5) IMPORTANT: Spells MUST be feasible, and reasonable. Our current spells should provide you with a good idea as to what is and is not possible with our current scripting skill-sets and the game's hardcoded engine. If you have an idea, but are not sure whether we could possibly manage it, please PM me and I'll pass your query along to our builders. By reasonable, I mean don't expect to invent a spell dealing 100d6 damage unless you've invented one hell of a drawback.
If I feel your project is veering in a direction that is not feasible or reasonable, I will post IC responses to your research to accordingly steer you on track. Otherwise you are expected to post of your own initiative.
6) One project per poster. You may make multiple posts (and are encouraged to do so), but stick to one idea.
7) Don't make any spells you don't want your character's name attached to. If you want to make a super evil spell, be prepared for everyone to know that you created it, and all the RP that goes with that.
If this meets with success and good RP, a thread much like this one will appear again in the future, giving more people a shot at fame and recognition among their spell-slinging peers.
I look forward to seeing what all you come up with!
Most bashers didn't pay this new portal much mind, or even notice its existence, until a tall Jann with a resplendent white beard and purple turban emerged from it and began putting up flyers all across the ward. The flyers bear the mark of Boccob the Uncaring, Lord of All Magics and Archmages, and contains the following text:
Greetings one and all,
A portal connecting the great City of Doors with the Library of Lore has been formed, and Lord Boccob estimates that its stability will be maintained for two months time. These two months offer the wizards and sorcerers of this city a glorious opportunity.
For the next two months, any arcane practitioner who can demonstrate their magical abilities, will have access to the Library of Lore and its magical laboratories. For what purpose, you ask? For the research and development of new arcane spells of the ninth circle and below.
Each mage choosing to take advantage of this opportunity may submit their research, experiments and theories for review by the Archmage of the Gods himself. At the end of this period, Lord Boccob will choose a single spell developed in this way to promote across the planes of existence, with the proud caster's name attached to its title.
May Boccob bless your enterprise.
----
((OOC Instructions and Rules))
Anyone playing a Wizard or Sorcerer of any level may post replies to this thread detailing their research, experimentation and overall RP surrounding the creation of a new arcane spell. (No, no warlocks at this juncture) I will choose what I believe to be the best RPed research and cleverest spell, and submit it to our Builders and Admins for approval. The idea of this thread is to spur creativity and reward such with the honor of joining the ranks of Mordenkainen, Melf, and others whose names are known across the multiverse for their spells.
Again, wizards and sorcerers of any level who are interested should try this out. This is not going to be a situation where the PC with the highest Lore and Spellcraft automatically wins. Creativity is key!
You MUST read the following rules before posting, however, as any posts not conforming to these rules WILL be deleted:
1) Each post must begin by listing the following information:
-PC Name
-Arcane Class Levels (Wizard, Sorcerer, Bard, Red Wizard, ASC) (Mystic Theurge, Arcane Trickster, Pale Master, and Eldritch Knight only count if already possessing levels in the previously named classes)
-Base Lore and Spellcraft skill ranks
2) You may NOT reply to another character's post or research unless specifically invited to by that poster. You may NOT RP interfering with or sabotaging another's research. No matter how clever your character is, Boccob is cleverer and might very well take all of your casting abilities for such an affront.
3) Spell ideas must be original, and they must be arcane. No copying cleric or druid spells and explaining them as arcane; such projects will NOT be considered. Proposed spells may, of course, be inspired by or drawn from source books.
4) Damage dice, DCs, Spell Level and Durations will be decided upon by our builders with consultation from our Admins. The final results of this decision process will not be up for debate, but rest assured that we will try to keep to the creator's intentions as much as practicality will allow.
5) IMPORTANT: Spells MUST be feasible, and reasonable. Our current spells should provide you with a good idea as to what is and is not possible with our current scripting skill-sets and the game's hardcoded engine. If you have an idea, but are not sure whether we could possibly manage it, please PM me and I'll pass your query along to our builders. By reasonable, I mean don't expect to invent a spell dealing 100d6 damage unless you've invented one hell of a drawback.
If I feel your project is veering in a direction that is not feasible or reasonable, I will post IC responses to your research to accordingly steer you on track. Otherwise you are expected to post of your own initiative.
6) One project per poster. You may make multiple posts (and are encouraged to do so), but stick to one idea.
7) Don't make any spells you don't want your character's name attached to. If you want to make a super evil spell, be prepared for everyone to know that you created it, and all the RP that goes with that.
If this meets with success and good RP, a thread much like this one will appear again in the future, giving more people a shot at fame and recognition among their spell-slinging peers.
I look forward to seeing what all you come up with!