Maelfina directs the Sensates personally around the building, pointing out particular locations for the various devices, ensuring they are located in sections of the room for maximized discretion and utility. The main activator is placed in a small room off to the side of her private chambers, whose doorway is conspicuously missing a door and seems marked for further work.
Jonnie is instructed that if he so pleases, one of her employees, Claudia, can dye his armor to match those of the rest of the security staff; a motif of vibrant blue and black.
Chari is as always, greeted warmly and allowed to roam where she pleases within the establishment, though several doors remain locked to her. Most of the staff seem either reluctant to respond to her aid, or just uncaring; but a few do seem to openly appreciate her counsel and help.
The air around the establishment is abuzz with energy and excitement. The grand opening is not far off!
The House Of Six Fingers


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*Love_on_a_Wire
- Posts: 135
- Joined: Thu Jan 01, 1970 12:00 am
*A few days later, the kobold returns to the Hive Ward grinning proudly and leading an ogre-driven cart to its apparent employer's "House". The creatures, and their large crates of cargo, make their way into the building hastily. While the ogre is quick to leave after hauling the packaged goods inside, the shorter reptile is only seen exiting Mael's a good four hours later. It hops and skips back towards the bazaar and through the scum filled streets of the Hive Ward with a smile*

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*Xndar
- Posts: 282
- Joined: Thu Jan 01, 1970 12:00 am
*Soon thereafter, the green banner seems to vanish, replaced by a large wooden sign with magically glowing letters and markings reading: "The House of Six Fingers", with a large magically inscribed image of Maelfina's face encircled by six dancing women.
Orphans and street urchins are paid a few coppers or silvers each to distribute massive amounts of fliers and posters announcing the grand opening of the establishment, citing a limited time bargain price for entrance. These are joined by a number of illusionary images of Succubi, Nymphs and Eladrin wandering about the city shouting the news in various tongues.
Those who number among the crowds visiting the grand opening are greeted by two figures at the door, armored in blue and black, who direct them into the foyer. Inside the sumptuously decorated foyer, there is another guard by the door inside, who before he allows anyone to proceed further, points them toward a sign bearing the rules of the establishment:
"1) Tip the dancers
2) Harassment of the dancers or other members of the staff will be dealt with severely
3) The Bouncers are there for a reason, fun and enjoyment are encouraged, damage to the establishment's property or staff are not.
4) This is NOT a jinkskirt house. Dancers or staff members may choose to accept or extend offers of jink for an evening in the side rooms, but they are also free to deny them entirely. Rule #2 applies to making said offers: No means no ladies and gents.
Otherwise, have fun and enjoy the sights, sounds and tastes of the House of Six Fingers!
~Mistress Maelfina Sixthfinger"
Upon passing out of the foyer and paying the required entry fee, visitors enter a large open room with a raised stage in the center with a walkway bisecting one side of the room and leading to what is likely the changing rooms, and a bar on the opposite side of the room. Tables and chairs are arranged around the center stage and walkway so drinkers and revelers can relax, recline and get a good view of the shapely, scantily clad men and women (though predominantly female) who make their way onto the stage to perform enticing dances with various props. Sometimes the clothing comes entirely off, other times it doesn't, adding to the surprise and unpredictability to the affair. When each dancer comes off, they collect the coins tossed onto the stage by the patrons, leaving the stage clear for the next performer.
Between a few of the dance numbers, a pretty blonde half-elf comes out onto the stage, clothed in a sumptuous gown of blue, and performs a song or two.
The bar is tended by small, but charismatic and charming whispling named Malia, who seems to have an encyclopedic knowledge and experience with various types of alcohols. The bar serves a nearly staggering array of drinks, from those only given out to fiend-blooded or fiendish patrons (or those who demonstrate an iron stomach), to wines and perfumed elixirs from Ysgard to Arborea and some of everything in between.
A small corner room separated from the main hall by a curtain of semi-transparent blue fabric emits a wide array of scents and smoke, as within patrons can purchase and smoke a wide variety of perfectly legal and exotic pipe weeds and cigarillo leaves, some innocuous, others of a more intoxicating variety.
The bouncers can be found at various places along the walls of the main hall, keeping an eye out for those causing trouble or who've had one too many to drink, and escorting them outside, occasionally when needed with a large degree of force. Among the bouncers is a relatively benign ogre named Johnnie, a duergar going by the name of Bladebeard, a pair of human twin sisters named Nara and Yvonne, and a few others, including one male who looks suspiciously half-stone giant.
Mistress Maelfina herself can be seen moving about the crowds, alternatively observing the patrons at large, and making sure to tend to a few special customers including those who donated to the business, as well as a few of Sigil's luminaries who were invited to attend, including Administrator Gagnuik of the Hive.
A few doors lead off from the main hall. One leads to a small room containing a surly Tanarukk guard and another locked door, only those who can prove their membership in the Society of Sensation are allowed to pass. Another leads to a hallway of doors, beyond which can be heard the various amorous noises of those patrons lucky enough to be offered a night with a member of the staff.*
((The descriptions above should be used to guide and regulate RP posted within this thread in addition to describing the events of the Grand Opening))
Orphans and street urchins are paid a few coppers or silvers each to distribute massive amounts of fliers and posters announcing the grand opening of the establishment, citing a limited time bargain price for entrance. These are joined by a number of illusionary images of Succubi, Nymphs and Eladrin wandering about the city shouting the news in various tongues.
Those who number among the crowds visiting the grand opening are greeted by two figures at the door, armored in blue and black, who direct them into the foyer. Inside the sumptuously decorated foyer, there is another guard by the door inside, who before he allows anyone to proceed further, points them toward a sign bearing the rules of the establishment:
"1) Tip the dancers
2) Harassment of the dancers or other members of the staff will be dealt with severely
3) The Bouncers are there for a reason, fun and enjoyment are encouraged, damage to the establishment's property or staff are not.
4) This is NOT a jinkskirt house. Dancers or staff members may choose to accept or extend offers of jink for an evening in the side rooms, but they are also free to deny them entirely. Rule #2 applies to making said offers: No means no ladies and gents.
Otherwise, have fun and enjoy the sights, sounds and tastes of the House of Six Fingers!
~Mistress Maelfina Sixthfinger"
Upon passing out of the foyer and paying the required entry fee, visitors enter a large open room with a raised stage in the center with a walkway bisecting one side of the room and leading to what is likely the changing rooms, and a bar on the opposite side of the room. Tables and chairs are arranged around the center stage and walkway so drinkers and revelers can relax, recline and get a good view of the shapely, scantily clad men and women (though predominantly female) who make their way onto the stage to perform enticing dances with various props. Sometimes the clothing comes entirely off, other times it doesn't, adding to the surprise and unpredictability to the affair. When each dancer comes off, they collect the coins tossed onto the stage by the patrons, leaving the stage clear for the next performer.
Between a few of the dance numbers, a pretty blonde half-elf comes out onto the stage, clothed in a sumptuous gown of blue, and performs a song or two.
The bar is tended by small, but charismatic and charming whispling named Malia, who seems to have an encyclopedic knowledge and experience with various types of alcohols. The bar serves a nearly staggering array of drinks, from those only given out to fiend-blooded or fiendish patrons (or those who demonstrate an iron stomach), to wines and perfumed elixirs from Ysgard to Arborea and some of everything in between.
A small corner room separated from the main hall by a curtain of semi-transparent blue fabric emits a wide array of scents and smoke, as within patrons can purchase and smoke a wide variety of perfectly legal and exotic pipe weeds and cigarillo leaves, some innocuous, others of a more intoxicating variety.
The bouncers can be found at various places along the walls of the main hall, keeping an eye out for those causing trouble or who've had one too many to drink, and escorting them outside, occasionally when needed with a large degree of force. Among the bouncers is a relatively benign ogre named Johnnie, a duergar going by the name of Bladebeard, a pair of human twin sisters named Nara and Yvonne, and a few others, including one male who looks suspiciously half-stone giant.
Mistress Maelfina herself can be seen moving about the crowds, alternatively observing the patrons at large, and making sure to tend to a few special customers including those who donated to the business, as well as a few of Sigil's luminaries who were invited to attend, including Administrator Gagnuik of the Hive.
A few doors lead off from the main hall. One leads to a small room containing a surly Tanarukk guard and another locked door, only those who can prove their membership in the Society of Sensation are allowed to pass. Another leads to a hallway of doors, beyond which can be heard the various amorous noises of those patrons lucky enough to be offered a night with a member of the staff.*
((The descriptions above should be used to guide and regulate RP posted within this thread in addition to describing the events of the Grand Opening))

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*Captain Vanguard
- Posts: 97
- Joined: Thu Jan 01, 1970 12:00 am
Amaku, once partner to this and co-conspirator, now stood and watched the house from a distance. She smiled at how successful Maelfina had become, and in truth, she couldnt have been more proud of her.
But the Harmonium officer now lead a very different life, a life that demanded work and hard effort and eventual discrimination. Even if she didnt like the idea, she was now standing on the other side of a field between Maelfina's semi-organised business and her own 'Golden Harmony' that she had to reprisent by the manifesto of her Faction.
It was with reluctance, Amaku did not stop to visit, but rather would be like a ghost that appeared in the corner of the eye. She saw it, and she was happy, and she knew in her heart Maelfina would be too.
Unfortunatley, times had changed too much. And no longer could she consider herself as close to Maelfina as she was before...
Now... she was just a simple woman.
Godless, powerless, and still very amnesic. She had her own battle to fight.
Maelfina's story had its happy ending, she only hoped her own would share that joy.
Maybe one day when she had finally found herself, she might come back to the house of Sixfingers, and get to re-know the person she once felt so strongly towards.
She held the iron rose Maelfina had shaped for her, and clenched it tightly in her fist.
Then, she walked away.
But the Harmonium officer now lead a very different life, a life that demanded work and hard effort and eventual discrimination. Even if she didnt like the idea, she was now standing on the other side of a field between Maelfina's semi-organised business and her own 'Golden Harmony' that she had to reprisent by the manifesto of her Faction.
It was with reluctance, Amaku did not stop to visit, but rather would be like a ghost that appeared in the corner of the eye. She saw it, and she was happy, and she knew in her heart Maelfina would be too.
Unfortunatley, times had changed too much. And no longer could she consider herself as close to Maelfina as she was before...
Now... she was just a simple woman.
Godless, powerless, and still very amnesic. She had her own battle to fight.
Maelfina's story had its happy ending, she only hoped her own would share that joy.
Maybe one day when she had finally found herself, she might come back to the house of Sixfingers, and get to re-know the person she once felt so strongly towards.
She held the iron rose Maelfina had shaped for her, and clenched it tightly in her fist.
Then, she walked away.

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*Donovan42
- Posts: 0
- Joined: Thu Jan 01, 1970 12:00 am
The half-elf Claudia spends her time singing on stage with pleasant voice that, while not to the point of grand artistry, is still enjoyable to listen to, although she has a knack for never making eye contact with the crowd, furtively running her eyes over the calves at most when she risks looking at anything besides the stage. Once in a while when someone manages to nab her for a few quick words she is either moon-eyed or in a rigidly proper posture. When she's not singing she's usually scurrying off on her way back to her chambers before anyone can do more than nod a head in her direction, one that she is likely oblivious to.
Occasionally she'll be seen carrying large pouches of inks, sketching paper, odd scraps of metals both fine and crude, and boxes of tools that leave her swinging back and forth from their weight, ready to topple with the slightest off step. So far there are no known instances of sprawled half-elf, but, given enough time and enough boxes, there likely will be. The very few times someone propositions her for coin she flees faster than a Xaositect from Mechanus.
Occasionally she'll be seen carrying large pouches of inks, sketching paper, odd scraps of metals both fine and crude, and boxes of tools that leave her swinging back and forth from their weight, ready to topple with the slightest off step. So far there are no known instances of sprawled half-elf, but, given enough time and enough boxes, there likely will be. The very few times someone propositions her for coin she flees faster than a Xaositect from Mechanus.

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*Captain Vanguard
- Posts: 97
- Joined: Thu Jan 01, 1970 12:00 am
After a not-so-sucsessful effort to reach the hearts and minds of willing body doners, Felicia sends off a few collectors to retrieve the remaining bodies that owe Linda jink and forms a playful plan.
To the House Of Sixfingers, six fine lassies of varied races and pleasurable appeal are all lined up, each one roughtly between their young adulthood to their early fourties.
In addition, a trio of children are lined up worriedly and nervously, but looking strong and healthy.
Two men are also lined up, all of this takes place during one of the less busy days when few customers are around to interfere.
Maelfina is charged a total of One Thousand Jink for the lot. Courtesy of her close pal and honourary tax collector, Felicia.
To the House Of Sixfingers, six fine lassies of varied races and pleasurable appeal are all lined up, each one roughtly between their young adulthood to their early fourties.
In addition, a trio of children are lined up worriedly and nervously, but looking strong and healthy.
Two men are also lined up, all of this takes place during one of the less busy days when few customers are around to interfere.
Maelfina is charged a total of One Thousand Jink for the lot. Courtesy of her close pal and honourary tax collector, Felicia.


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*Captain Vanguard
- Posts: 97
- Joined: Thu Jan 01, 1970 12:00 am
The children seem like despots not really sure what to do with their life. An opportunist could raise them in an enviroment like this, soon enough they might grow to be good workers.
Two of the girls seem eager for work, two seem uncertain and two outright seem outraged that they're even being asked to do such a thing.
Only one of the men is cooperative, the other seems over-all too hardheaded to be a proper bouncer.
In all, that would summerise Maelfina's costs if she wanted the able and uncertain to about sixhundred and fivety jink.
The remaining bodies would of course be taken away.
Two of the girls seem eager for work, two seem uncertain and two outright seem outraged that they're even being asked to do such a thing.
Only one of the men is cooperative, the other seems over-all too hardheaded to be a proper bouncer.
In all, that would summerise Maelfina's costs if she wanted the able and uncertain to about sixhundred and fivety jink.
The remaining bodies would of course be taken away.

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*Xndar
- Posts: 282
- Joined: Thu Jan 01, 1970 12:00 am
Those willing to work, whether it be at the Great Foundry, on the dance stage, security or as messengers are taken in, within reason. Payment is issued to the taker upon request.
A number of said messengers, bedecked in the colors of the House and accompanied by an armed escort, begin canvassing the city in search of something or someone. Those dark-mongers who can be persuaded with much jink to inform might hint at a search for students and scholars of the Abyss...but little else in the way of specifics or motives is known even to those in the know.
A number of said messengers, bedecked in the colors of the House and accompanied by an armed escort, begin canvassing the city in search of something or someone. Those dark-mongers who can be persuaded with much jink to inform might hint at a search for students and scholars of the Abyss...but little else in the way of specifics or motives is known even to those in the know.

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*Xndar
- Posts: 282
- Joined: Thu Jan 01, 1970 12:00 am
*Bright blue posters are plastered over the recent outbreak of Baatezu promotional images in the Bazaar and Hive. All bear the sign of the House of Six Fingers*
So you think you can dance!? Seen all our lads and lasses up on stage and think you have what it takes? We'd love to find out down at the House of Six Fingers. Dance for fun, or compete for a special prize in front of a panel of some of the House's most experienced dancers!
((Time, Friday 10pm EST provided no scheduling conflicts occur on my end)
So you think you can dance!? Seen all our lads and lasses up on stage and think you have what it takes? We'd love to find out down at the House of Six Fingers. Dance for fun, or compete for a special prize in front of a panel of some of the House's most experienced dancers!
((Time, Friday 10pm EST provided no scheduling conflicts occur on my end)
