Donations Of Maharaja Apharada

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*Cibernadie
Posts: 78
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Cibernadie »


A tiefling arrives to the Civic Festhall in the busiest hour, mingling with the crowd of people who wander from exhibit to exhibit, until she is within the deeper parts of the building. Stopped by the Sensate guards, the tiefling shows a badge and her body suddenly stretches and unfolds, until a seven feet tall Rakshasa is standing before them tapping her feet in annoyance and impatience.

Not too long afterwards, the Rakshasa is cradling an empty stone in her large golden claws, sitting on a pile of cushions and letting her honed mind wander back, focusing on a recent experience fit for the Sensorium.
wrote:Standing on a dusty stage, holding a slave with magical shackles. Below the stage, an audience watching enthralled; some in outrage, others in clear delight. A signal of sorts, and the gaze focuses on the slave, while monstrous claws that bends backwards and are bathed in solid gold burrow themselves on the slave's shoulders and hold him firmly in place. Another moment, a calculated dramatic pause, before there's a sudden movement forward and the taste of blood spilling on a maw lined by jeweled fangs.

All at once, a rush of heat and a second that stretches beyond measure. The slave's blood is burning hot, and through it, his soul can be felt being consumed by the flames of malignancy. The taste of blood gives way to a strange synesthesia, the emotions that fill that soul become palatable as it is devoured; Jealously, greed, shame, misery and despair, all of which manifest as a wave of overwhelming euphoria and provoke a pulsing shiver that spreads through the entire skin, making it difficult to stay upright and contain oneself. The shivers reach those golden claws that are clenched on the slave's arms, and by now the sensation proves too strong. The arms holding him jolt with unrestrained force, hurling the man like a ragdoll to the far end of the stage. The sensation recedes once there is no contact with him, but there's something that stays. Some sustenance or energy that lingers and flows Internally, strengthening and augmenting.

Not a glance back to the slave, now a mindless husk. Instead, a smug sense of satisfaction and bow, finishing the demonstration of how to drive a soul to ultimate despair before devouring it.
The tiefling reunites with the berks she came with after some time, apologizing by telling them how she lost track of time listening to the performance of an erinyes in the bar. She highly recommends it, although she complains about the prices too.
*Cibernadie
Posts: 78
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Cibernadie »


The sensation of satisfaction after a plan comes to fruition flawlessly
wrote:The viewer is instantly greeted with a luminous scene; several burning braziers illuminate a large coliseum, surrounded by large numbers of bestial people gathered at opposite ends of the arena, dressed in opposite colors but otherwise equal in both the ostentous jewels and animalistic features. Animal heads, backward arms, all expectant of the duel  that is about to take place, and an equal share of their attention is placed upon the viewer, who is immobile watching their opponent, a fearsome-looking creature with the head of an ape, staring back mockingly.
Beneath, in the arena, there is a duel about to begin under the expectant eyes of the masses. There is a large mass of bones and scales, a Dracolich, on the opponentÂ’s side. The negative energy it pulsates can be felt by the viewer, like a coldness that draws towards the air all around. On the viewerÂ’s side, far below thereÂ’s a comparatively minuscule and insignificant being, a humanoid skeleton, shambling and wailing soundlessly like a blind child. This would feel like itÂ’s not even a match, but there is a profound sense of assurance and confidence that radiates all through the viewer and a smug conspirational smile is flashed at the opponent, whose own confidence breaks momentarily at such gesture. Words are spoken, consecrating the destiny of an empty throne to the victor of this duel, and everyone swears allegiance to the victor, whoever it might be.
The Dracolich blasts its opponent without tensing a proverbial muscle, black energy sending it flying in several pieces. An ovation starts to rise from the crowd, but the viewer raises a single hand and points back down to the fight. Against all logic, the small, feeble undead has come together again, and it retaliates against the Dracolich. Again the immense dragon destroys its opponent, this time crushing it beneath its claws, but its foe reassembles itself, wailing in shrieking tones and mauling pathetically against the hardened femurs of the Dracolich. The opponent demands an explanation, but the viewer gives only the smile of someone who is in absolute control. The fight continues unabated after what feels like an entire cycle of this exact scenario playing over and over. The Dracolich gloats and boasts superiority as its opponent undead is destroyed in all ways imaginable, but it always comes back to flail hopelessly like a child beating on a castle wall. The opponent doesn’t know the true strategy the viewer holds, but  the viewer has the security that this was planned for, and it will prove to be the opponent’s downfall.

After the first day, the audience grows progressively quiet. Ten days later, the Dracolich has ceased to taunt the viewer and his creation, instead dividing its attention between holding the skeleton opponent in place and trying in vain to permanently destroy it. After the third month, the audiences start murmuring, feasts and prayers sprouting sporadically from the different groups, praying to unnamed powers to bring the duel to a conclusion. An entire year of the viewer staring unblinkingly at the opponent, heedless of the Dracolich beneath in the coliseum growing frustrated at a pathetic but relentless rival that refuses to die. It takes ten years for the opponent to realize what is going on, but by then it’s too late. The Dracolich now attempts to bargain and declare victory over the Bone Phoenix that he cannot destroy, but the rules of the duel are strict: this can only end with the death of one of the champions. Decades of a  Dracolich, perhaps the most powerful variety of undead, growing frustrated, desperate, hopeless, and finally begging for true death to escape the eternal stalemate it is trapped in. All the while the viewer stood motionless, staring straight at their opponent, with the smile of knowing that the true fight was nowhere near the Arena, but on the mind of the opponent.
When the Dracolich’s Soul Challice is shattered by a begrudging Opponent, the crowds grow in cheer and all salute the viewer with absolute ovation.  The viewer finally moves, a cloud of dust and ash from the brazier is dusted, and the viewer walks unchalantly towards an humiliated rival. There is clear fury and shame in its apelike face, which makes the crushing victory of the viewer all the sweeter. It is an intoxicating, enticing sensation, the certainy of victory and the progressive dismay of their rivals. Crushing not only their plans, but their very souls, extinguishing the will to live so utterly that all the powers in the cosmos would be useless to sway it back from suicide.
The viewer speaks, and it is the voice of Maharaja that asks out loud “Now tell me, Prudar, who did you say deserved the throne of Ak’Chazzar?” The expression on the ape-like face of Prudar is a priceless treasure that remains long after the stone has been returned.
*Cibernadie
Posts: 78
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Cibernadie »


As part of her current endeavors to the Society of Sensation, and as a form of preview to the Sensates of the coming exhibition she is organizing. Factotum Maharaja Apharada records another stone. Despite the occasional (and despite herself) this is done evidently in less than complete certainty. The content is probably the reason of this.

Worst Nightmare: Neverwere

The stone starts abruptly. The viewer find themselves in a dark, gloomy store of marble and stone. There are no windows, and the light comes instead from a ghostly glow in the air.  The floor has a spiral pattern of tiles, covered in a faint layer of dust and ash. The store owner, a grey Arcanoloth dressed in crimson silk and wearing a long Fu Manchu that reached down to the floor, was staring expectantly at the viewer, asking if they are sure to peruse their wares so lightly.
The viewer would realize their hand, a golden claw, is holding a small package carefully wrapped in leathers. There are runes carved in infernal that the viewer can read perfectly well; Distilled Fear Incense. There is a sensation of curiosity and smug self-confidence. They ask in a haughty tone how potent these incenses are. The merchant stands up from the counter and carefully reached to grab another similar package. The Arcanoloth explains the viewer that this is a dangerous substance, used by mortals and outsiders alike in rites to test themselves to their devilish masters, and to torture their lessers in creative ways. The viewer again feels confidence, and replies that those words are no guarantee.
The passing thought of using the incense as a tool to discipline slaves goes through the viewer’s mind, but it’s promptly interrupted by the Store Owner setting one of the packets ablaze in their hands and hurling it at the floor, right between the viewer's feet where it explodes in a cloud of smoke. The viewer is completely covered in a black smoke, and there’s surprise that their superior senses can’t see through the cloud. It smells of sulfur and rotten plants, and suddenly a spike of vertigo and nausea sends the viewer spiralling down.
 
The viewer wakes up someplace completely different. There’s a cold, grey sky spreading in all directions, and the floor is rough, uneven and rocky. Hacking and coughing, they stand up, the leftover dizziness washing away slowly. What place is this? Their ears pick up the distant echoes of thundering metal overhead, and the smell of rust permeates the air. They mutter “Thuldanin” with an annoyed hiss and set out on their way, walking through petrified debris and refuse. How did they arrive here from Gehenna? There’s an uncertain sense of something wrong in their chest, but right now an exit from Acheron was the priority.
They wander the wasteland of detritus, until a large tower comes into view. Perhaps a wizard tower fell into oblivion, or the surface of a derelict cube from the upper layer of Avalas. As the viewer flies closer, however, the ground begins to tremble. A large gust of wind suddenly throws the viewer spiraling upwards as the earth cracks opens with a deep, rumbling groan, and the tower begins to rise steadily from the surrounding debris like a ghost ship surfacing from a sea of stone and forgotten memories. The viewer struggles to regain control, but their magicks suddenly fail and they begin to fall, faster and faster towards the rising tower. As the debris breaks and cracks apart from the rising stone, the viewer realizes it’s not a tower, but a monumental colossus of stone, impressively large and equally ruinous and damaged, it rises to meet the viewer even as it cracks and crumbles under the strain of the earthquake that propels it upwards. The viewer only thinks to protect their head against the impact as their magic fizzles and fails, but suddenly there’s recognition. The Colossus of stone bears a serpentine armor of scales and their hands are backwards, claws covered in rings and runes. The viewer feels something break inside their chest when they realize their own face is that of the forgotten colossus, and suddenly everything stops. The statue continues to crack and break, and slowly begins to sink in the chasm that opened beneath. The viewer screams, commanding it to stop, the magic from their hands coming out in half-coherent beams of lightning and arcane energy. The ground collapses into itself, a whirlwind of dust and stone with the Colossus sinking at the center, slowly vanishing. When the last of the Colossus sinks beneath the dust, everything vanishes away, and the viewer is left in a void.
 
Confusion and panic thumbs wildly through their head, the eerie grey of Thuldanin slowly turning into the white infinite of the astral plane. Stranded, the viewer attempts to sail through the astral plane through thought and memory, but if they move at all, there’s no way to know. To them, it feels like a timeless voyage going nowhere, until a distant rock comes into view. Desperate to reach any semblance of civilization and understand what happens, the viewer suddenly speeds onward, their power returning without explanation, and none is asked.  The viewer approaches what quickly comes to be identified as a floating rock, silently drifting without aim. A passing thought to the possibility of parlaying with the wayward Githyanki is instantly discarded when they see the landmass is unoccupied, despite its large size. The viewer scoffs and almost immediately turns away to seek elsewhere, but the large drifting mass’ turns in the weightless void and the underside comes to view. And the viewer instantly wish it hadn’t.

Ten heads of stone stare mournfully, some defaced beyond recognition. Muscular arms bearing dented, broken swords laid down in defeat. A large gaping hole in the form of an arrow wound that passes through the centre of the massive dead god, erupting through the other side in the form of a volcano. At its feet a mass grave of petrified creatures, all visibly cowering in the moment of their death, all hauntingly familiar to the viewer, who is suddenly overwhelmed to the point of screams and absolute horror.

Everyone is dead, everything is lost and all is gone.

The viewer curls into a ball, completely broken and crying out unintelligible, desperate prayers. The dead god continues to turn silently it the weightless void, one of its large hands pointing accusingly at them. The viewer feels a cold creep through their body, and realize they too are slowly turning to stone. Part of them wish to die, there is nothing left, and the horror of existence is much too big to confront. They have to die, they must die. Oblivion is the only escape. Yet something else stirs. Denial. A desperate denial that this is the end. It cannot be. This cannot be the way things end. They speak out a single syllabic denial, slowly uncovering their face and wiping the tears, still shaking but struggling against themselves. The statue suddenly moves with terrifying speed, and the hands suddenly reach forward to crush the viewer. Everything turns to black as the dead hands of Ravanna close around them.


The viewer’s vision melts into a dull grey, and everything spirals slowly, like paint running under the rain, until their vision is that of the spiral tiles of the store. The viewer notices they're on the floor, curled and cowering. The Arcanoloth is staring from above, brushing their long mustache and evidently amused. Realization dawns immediately, and the viewer feels both incredible shame, and burning fury at the fiend for what he has done. Maharaja Apharada slowly stands back up and draw their claws, still shaking somewhat but quickly crackling with arcs of lightning. The memory ends with the image of the Arcanoloth's grin only growing bigger.

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