fair enough :)MimiFearthegn,Feb 15 2017 wrote:We tend to get stuck in the "build outsider monsters" rut just because of the setting. I agree that more variety would be better at the end of the day.DaftyXIII,Feb 15 2017 wrote: What if there where a place other than The Lake of Fire or any Group Adventure Areas located In This Link are added for a bit more diversity on who and what we face? all I seem to engage in those areas are Fiends or Undead (i have not been to them all so i could be wrong) I would love to see a more diverse NPC mob type to kill :) as i would like to use lets say poisons or perhaps have a sneak attack build without needing Epic Percison, its just a thought that perhpas there are lvl 25+ worthy NPC foes to go against that might have diffrent resistances and damage types offering more diversity to our builds to counter those possible new foes :)
now if I may ask (because im about to say something i dont fully understand, so bear with me lol)
from this image
Image link of the great wheel cosmotoligy
It made perfect sense to have the ozze plane linked within the earth, so whoever did that you have my thanks as hopefully it'll encourage others to go to the plane of earth :) and i would love to see more done in that fasion
what if some one made a late game plane like Arcadia or Elysium, we only have one place to kill off Lawfull Good NPC as far as i'm aware of in Mount Celestia. SCoD has so many PrC's that are dominatly evil based (at least thast how i feel, which it could just be me) so why not give us players another taht are playing evil characters to kill off Good NPCs?
I mean i was playing a Barachina in the lake of fire killing both sides.. one Character asked "why do you kill your fellow Devils and these Demons"... i had to think for abit and the only thing i could think of is "we all have our place in this multiverse to do our part, and my part is none of your buisness" I could have said "my Devil Lord is in disagrement with those here" but I didnt know what layer the Lake of Fire was, so i played stupid and said its classified basicaly lol
Dont get me wrong outiders in late game make sense if I lok at it compared to the many other games. you work your way to hell in the end to destroy the big bad demon lord idea, it worked in the past why not keep the tradition /shug it could be a comfort zone thing (not to be degrading as i dont know if thast teh case or not) or somthing else i'm unaware of.
last question, if some one placed a poll on the forums of what we would like to see next with reasons other than "i want to kill more deva's add another devine plane" and be more explanitory would any builders out there hear us? I hope some would x.x but in the end I would hope that the polls would encourage a builder to assist us by adding a new plane in their own time. :)
EDIT : I dont know the setting all that well honsetly, thus i dont understand fuly why the setting has anything to do with outsiders late game. but... I like to think that SCoD is a sandbox in its own way making it uniqe to the other servers. So why not break the cycle? i mean some of us spark events all the time that can very well be considering breaking the cycle... SCoD is my prefered NWN2 server out there right now as, yes its like 90% of games where you kill get exp and loot at the same time, but thast not all sigil has to offer.. like i said it feels liek a sandbox to me as SCoD is what the player makes it really. if i'm amking any sense at all, its why i'm saying or feel i soudl say that waht has hapened in the past lore wise is not the present SCoD we make the story of SCoD everyday of what it is or what it will come to be :)
to be concise SCoD is player driven i feel, just like how EVE Online is to a degree :)
