BUild challenge number what ever :P

*Ravel's Heart
Posts: 112
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Ravel's Heart »


Dedic8ed,Jan 20 2010 wrote: Hey, wait! Don't forget to take that one level of Shadowdancer so that you can use HI-

*Voice cut off while my common sense knocks me over the head with something heavy*
Hate you sooooo much!

On another server I played on, advanced members of a specific guild would get a tool that would enable them to teleport to the common area of the guildhouse. Not many people had them, so they were not well-known.

I used to challenge people to "races" back to the guildhouse for 100gp. Invariably, people would cast "Haste" and take off. I would wait until they got to the first transition point, emote shaking my head, then activate the device so that I was there waiting when they arrived. :P

Hehe...fun times!
*mute83
Posts: 55
Joined: Thu Jan 01, 1970 12:00 am

Posted by *mute83 »


i recall reading somewhere, that a bug or just how its made, the movement speed just wont go above a certain point
*Lost and not Found
Posts: 497
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Lost and not Found »


Stormlords grant the 200% speed increase spell aswell. It shouldn't stack with haste and such. Not sure how it works with the mundane speed increases, though.

Sacred Fist 10, Stormlord 10, Monk and Cleric X+Y=10?

The -8 attack penalty hurts your ranged attacks (shurikens). But this build ought to have means to lessen that amount. +3 from the Stormlod ability, and add Zen_Archery with high wisdom score and you should be able to hit things with flurry attack.

A drunken monk, from those kun-fu movies. I think Jackie Chan played one once or twice.
*pelhikano
Posts: 197
Joined: Thu Jan 01, 1970 12:00 am

Posted by *pelhikano »


Frantic Reactions: At 3rd level, the Nine can rush across the battlefield and defeat the enemies plaguing their allies. This translates to a 10% increase in movement speed, +2 bonus to AC against attacks of opportunity provoked by movement and +2d6 sneak attack damage.

So I guess putting in 3 levels of Neverwinter Nine might add another 10% movement bonus, if it stacks!
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