OOC: The Story of Past

*GameGeeks
Posts: 14
Joined: Thu Jan 01, 1970 12:00 am

Posted by *GameGeeks »


ManyFaced,Dec 13 2012 wrote: Mostly ignoring the struggle behind him, Danham touches his a finger to the word stop. Assuming nothing terrible happens, he would try going next.
OOC: I did use a spell on the doctor. Unless you're immune you need to roll a will save.
*Mr_Otyugh
Posts: 2242
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mr_Otyugh »


((Alright... so he wants to pursue with it still. He'll create an attack of opportunity for Vasquez whom is vigilantly keeping an eye out on the doctor. You still want to go for it? I'll make the rolling and such if you do.
*GameGeeks
Posts: 14
Joined: Thu Jan 01, 1970 12:00 am

Posted by *GameGeeks »


OOC: I do. DC is 17. Besides she's also focused on the safety of the doctor to the point she might go after him.
*Mr_Otyugh
Posts: 2242
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mr_Otyugh »


I placed these separately from the topic, edited the previous reply to hide what'd happen after all as it got interrupted, but replaced it with the results of the actions.

Also I find it ironic that the group is killing themselves before they've even really met the enemy xD
*GameGeeks
Posts: 14
Joined: Thu Jan 01, 1970 12:00 am

Posted by *GameGeeks »


Same, but stubborn meets stubborn never goes well. Sort of like telling a dwarf he can no longer have ale.

EDIT: Um, how can the Many's char have MT at level 3? You need 8 in lore and spellcraft. It's not possible at that point.
*Mr_Otyugh
Posts: 2242
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mr_Otyugh »


It doesn't have any levels of MT, but it's the build plan. Thus it's either cleric or wizard or cleric/wizard, both classes has high progress in will saves which means 3 of either class means +3 save, or 2/1 means +3 & +2 = +5.
*ManyFaced
Posts: 69
Joined: Thu Jan 01, 1970 12:00 am

Posted by *ManyFaced »


With the Doctor, he's wiz 2/cleric 1 (I think, I'd need to go check spell selection). Either way it's 3+2 will + 3 wisdom mod so 8 total. 1 more with spellcraft 5, so 9 versus a mindeffecting spell.

Also, I don't think a DC 17 is possible. The spell is a first circle, so a base DC of 11. While in NWN2 the save doesn't scale, it would be modified by CHA and not by WIS in PNP. So you would need a cha mod of +6 for a DC of 17
*GameGeeks
Posts: 14
Joined: Thu Jan 01, 1970 12:00 am

Posted by *GameGeeks »


First, for cleric it's second circle. And just looked up what it is for NWN2 it's 10 + Spell Level + Ability Mod for the Caster (+6). So in that case it'd be 18 unless the game goes by innate level then it's 17. Since I can't find out the stat for racial abilities I'll just burn a second spell slot to make things easier on everyone.
*ManyFaced
Posts: 69
Joined: Thu Jan 01, 1970 12:00 am

Posted by *ManyFaced »


GameGeeks,Dec 14 2012 wrote: First, for cleric it's second circle. And just looked up what it is for NWN2 it's 10 + Spell Level + Ability Mod for the Caster (+6). So in that case it'd be 18 unless the game goes by innate level then it's 17. Since I can't find out the stat for racial abilities I'll just burn a second spell slot to make things easier on everyone.
No, no... you used your racial yuan-ti ability which works as a sorcerer as the same level. Almost all racial 'spells' scale on CHA, barring a handful that work on CON instead. So for that use it would be a first circle spell(as sorc) with charisma to determine DC (as a sorc), while using your character level for overcoming SR.

Now if you casted cause fear as a prepared cleric spell, it would be a base DC of 12+WIS.

(EDIT: To correct some messy syntax)
*GameGeeks
Posts: 14
Joined: Thu Jan 01, 1970 12:00 am

Posted by *GameGeeks »


ManyFaced,Dec 13 2012 wrote:
GameGeeks,Dec 14 2012 wrote: First, for cleric it's second circle. And just looked up what it is for NWN2 it's 10 + Spell Level + Ability Mod for the Caster (+6). So in that case it'd be 18 unless the game goes by innate level then it's 17. Since I can't find out the stat for racial abilities I'll just burn a second spell slot to make things easier on everyone.
No, no... you used your racial yuan-ti ability which works as a sorcerer as the same level. Almost all racial 'spells' scale on CHA, barring a handful that work on CON instead. So for that use it would be a first circle spell(as sorc) with charisma to determine DC (as a sorc), while using your character level for overcoming SR.

Now if you used casted cause fear as a prepared cleric spell, it would be a base DC of 12+WIS.

(EDIT: To correct some messy syntax)
Yeah, couldn't find that information on google so that's why I offered to just burn a spell slot to get the same effect to move things along either way CHA is also a +6 mod so it'd be 17. For reference going with 18 STR, 10 DEX, 16 CON, 20 INT, 22 WIS and 22 CHA.
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