"Releveling twice because of bad gear" may happen if you skip the bazaar.DaftyXIII,Feb 15 2017 wrote:its in the plane of earth, you'll know it when you se it... i stumbled upon it by acident thast the only reason i know.wrote:"Plane of Ooze" (no idea where it is)
I dint know the wheal was reinvented so to speak in SCoD, but yes I agree with if i asked some one how SCoD should be played i'd get so many diffrent answers i'll probably be sick.wrote:The problem of SCoD has currently, is that it is a server that has gone through several different building philosophies. You could probably ask most builders/players/DMs how they view that SCoD should be played, and get different answers almost every time.
Overall the reason for this post is about us who think something needs to be buffed/nerfed as we all have our on way of playing as you said because of our wants/needs. If we all perhaps had a idea on how it was ment to be played. as in not going from the rats in the swers to brux, then to Astral Planes or plane of ice. basicaly playing hop scotch around the planes because we are pushing the envelope just to get more EXP faster. In the end of all that, I genraly do a rebuild atleast 2 times till i get to max level becasue my gear is bad. heck I got a character who is ECL 14, she has no magic gear on her but the weapons gained from the quests because reasons that upset me greatly.. and she has almost no gold because she keeps dieing, like less than 1k poor.
now, as said many diffrent results are gunna happen, but i'm sure there is a average common ground that stuff can be based of of i assume?
I apoligize for not quoting you all with a response but thank you for your input it helps me gain a bit of understanding I hope :)
Basically, somewhere in the middle of the slaughtering frenzy, character needs to stop, go to bazaar, sell all the junk they carry, find a player-controlled merchant, talk to them and buy gear. By level 3..6 you definitely should be able to afford at least one +4 tier items, and if you get lucky you may be able to get full set of them.
However, I've seen people who REALLY rush through leveling, and may easily end up in limbo or in abyss with starting gear. Or someone who kept trying to rush Bugbears at level 2 or 3 with a light armored character that had neither a shield nor a combat expertise, with GateCrasher enabled.
This kind of rush will only lead to additional pain down the road.
When you "keep losing gold", it means you need to visit bazaar and buy planar coins. When you "keep dying", it means you can't handle the area, and either need a group, or need to find another area.
And that's where all the other planes come into play.
Rather than requesting something to be adjusted, the game requires player to sit back, think about it a bit and try a different strategy. In general, there IS a good strategy. A character that can't deal with abyss at the moment, may do surprisingly well in Minauros, on Mount Celestia, etc. Someone who can't handle Mercuria may perform great on plane of Fire.
Sit back, determine weakness/problem of the character, and find a place where this weakness does not occur or find a way to address the weakness.
Sigil is very easy in terms of acquiring gear, by the way. It is not like experience on certain other server where full set of +3 items can require a month or more and can easily cost close to 100k gold.

