Mage Staves

*Reptiller
Posts: 205
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Reptiller »


1Noticed that not all of the staves are avaliable through the appearance changer.
Staff of Blasting model is not avaliable for example.Some other models I have seen are not there as well.
2Mage Staves as Light Shields?Possible?


Whatcha think?
*Reptiller
Posts: 205
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Reptiller »


Another thing...
NPC Heads here
Linked
*Lost and not Found
Posts: 497
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Lost and not Found »


As for shields shaped like staves, it is possible but requires someone to make those objects first.

And you are correct when it comes to the fact that not all staff appearances are avaivable throught the appearance changer.

But the thing is, when you find one of those really special staves, those are special. Trust me. And, is there better arcane status symbol than holding a unique staff?

And more heads can never harm. Personally, I'm sick and tired of seeing all those Marius clones especially when human males have head choices..
*Reptiller
Posts: 205
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Reptiller »


Thanks for the comment,Lost.About Staff-Shield thing you are obviously right.
And If it was planned to make unique staves special,it is good to hear.Just thought it was an accident.
Funny Weapons Here
*Lost and not Found
Posts: 497
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Lost and not Found »


I think I've seen some of those rural weapons in game.

But just give it a thought, a basher wielding two meat-cleavers? :D
*Reptiller
Posts: 205
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Reptiller »


It would be great for a new version of Kelth . . .
*Ravel's Heart
Posts: 112
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Ravel's Heart »


Having made a human male PC last night I can say that the male head models are largely unappealing! <_<

There is a temporary freeze on new content, however, as cryptc and company are trying to polish things up a bit first.
*Lost and not Found
Posts: 497
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Lost and not Found »


:o :lol:


*Ahem.*


Anyhow, do the remaining two Dungeon Masters share the same sentiment on human head appearances?
*Reptiller
Posts: 205
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Reptiller »


This Is A Must Have
Not really needed but damn its good


Talking about other two DMs,Pax Alto of Cryptc has a head from this NPC pack.
Really,a DM can change it manually,just like adding a tail to a tiefling character i think.
*DM-Stitch(es)
Posts: 117
Joined: Thu Jan 01, 1970 12:00 am

Posted by *DM-Stitch(es) »


Thanks for the suggestions.

Rest assured that we -do- look at these things, however, that is no guarantee we will actually include them.

Some things have more priority right now :) and that is where the scripting team focuses on.

HAK's are being reviewed. IF changes are going to be made, there is no exact telling -when-

Just be patient and enjoy the options we DO have :)
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