Reading the intro description of the server, it sounds like "Experience will not be made overly hard to get, but monsters won't be overly difficult to require superior builds to play either. There will be multiple ways to gain experience." Yet once in game, I find out that soloing is next to impossible for most builds.
From what I've seen, it appears that the typical leveling path goes something like this
-Bats to 3
-Zombies to 5
-Fey to 9
-Ice lizards to 12
-Giants to 15
-Orks/Devils to 18
-Demons to 21
21+ party or die
Herein lies the trouble, I can't make a character that can handle all of that with vendor gear. Casters get eaten by zombies, Melee gets eaten by Demons, Stealthers get eaten by Devils and everything else that casts invis and waits.
I'm not using random builds here, I like building and I'm not terrible at it, most of what I'm using are fairly strong builds on the other servers I've played through.. I seem able to handle most of this stuff solo before running face first into a brick wall of some sort, usually in the Abyss with an inability to hit the things there or before that point with a character that simply gets creamed in three hits.
Where are the easy non-power build requiring things I can vent my frustrations on with a standard character wearing whatever junk I happened to pick up along the way? What am I missing in this equation? I've asked for advice from a couple of people in game and usually what I'm told is to join a group.. Well.. someone destined to be an evil murdering psychopath that will randomly decapitate old people and kick puppies isn't going to be a prime candidate for group play with random people..
Is there a puff-ball leveling plane that I don't know about or some other set of quests on a hidden npc somewhere? The quests I've found in Sigil through talking with every NPC taper off rather quickly in the xp department.
How do you guys start off new characters and manage to get them to epic levels without extreme gear and lots of help from other players?


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