~Notice(s) posted near the rest of the merchant posts at Khazeet's~
*Fate*
On Sale! Prices negotiable.
Crafting and Enchanting available upon request with your materials. (Anything short of 80/100% bags!)
Still working up personal stock.
Weapons (Melee):
- Alchemical Silver Morningstar
- A basic Morningstar forged of Alchemical Silver. - Darksteel Kama (Darksteel Material, +1 Electrical damage)
- A basic Kama forged of Darksteel. - Forge Fire (+2 Enhancement, 1d6 Fire) *Light Hammer*
- The Light Hammer 'Forge Fire' offers a mediocre (+2) enhancement to its bludgeoning capabilties and also hits the target with a greater burst of flame (1d6 Fire) said to be the very fires it was born in. - Gloves of the Long Death +4 (+4 AB, 1d6 Cold) *Monk Gloves*
- Monk gloves fashioned in distant Thay on the world of Abeir-Toril, they offer an exceptional (+4 AB) prowess upon the hands of the unarmed and are said to have been crafted with the icy touch of death in mind. When struck, your opponent will feel the chill of their grave. (1d6 Cold) - Greataxe +2 (+2 Enhancement) *Greataxe*
- A basic Greataxe forged of Iron with a mediocre (+2) enhancement to its penetration. - Halberd +1 (+1 Enhancement) *Halberd*
- A basic Halberd forged of Iron with a lesser (+1) enhancement to its penetration. - Halberd +4 (+4 Enhancement) *Halberd*
- A basic Halberd forged of Iron with an exceptional (+4) enhancement to its penetration. - Ironwood Warmace +3 (+3 Enhancement, 60% Weight) *Warmace*
- This Warmace is well crafted, no exceptions. The wooden shaft is actually made of Ironwood, a wood as durable as metal yet still retaining its natural wooden weight (60% Weight). The head of the weapon is enchanted with a greater (+3) enhancement to its devastating crushing power. Truly a worthy weapon! - Master Li's Way (+2 Enhancement, Acid 1d4, Keen) *Katana*
- This fine Katana is forged and folded with care under some of the greater blacksmith's hands. The blade has a mediocre (+2) enhancement to its structure to slice through defenses better. The sword's edge is magically and meticulously sharpened (Keen) to provide a far superior slashing power, and the length of the blade has been infused with a lesser power of acid (Acid 1d4). - Nature's Scythe (+1 Enhancement, +4 Enhancement vs. Human) *Scythe*
- A Scythe of Iron with the power of Nature itself, wielding a lesser (+1) enhancement in any combat situation, but in battle against Humans this Scythe possesses exceptional power. (+4 vs Human)
- Elven Court Bow (+3 AB, +3 Mighty) *Longbow*
- A Longbow fashioned by some of the greatest Elven hands in the lands, this weapon is crafted with a greater (+3 AB) accuracy in mind, as well as bearing a fortified string and a good bend to offer a greater penetration (+3 Mighty) when fired.
- Adamantine Full Plate (Adamantine material, 3/- DR) *Full Plate*
- A basic suit of Full Plate fashioned from Adamantine, naturally offering a small buffer to all physical damage (3/- DR) - Leather Armor +5 (+5 AC) *Leather Armor*
- Leather armor of the highest master (+5) quality. You will be hard pressed to find a leather suit more effective than this! - Improved Robes of the Old Order (+2 AC) *Cloth* *Monk Only*
- Robes commonly worn by Monks, offering a mediocre (+2) protection against mundane attacks. - Salamander Hide Leather Armor (+1, Resist Fire 10/-, Material: Salamander, Weight 60%) *Leather Armor*
- A rather light (60% Weight) suit of leather armor crafted from the hides of salamanders (Material: Salamander), this suit confers a lesser reinforcement (+1) as well as a natural barrier against fire. (Fire 10/-) - Wyvern Hide Half Plate (+2 AC, +4 Save/Poison, Material: Wyvern, 80% Weight) *Half Plate*
- A suit of Half Plate fashioned mostly from Wyvern hide of the finest quality. This suit provides an exceptionally natural resistance to poison (+4 save vs. Poison) and comes with a mediocre magical reinforcement (+2 AC). Being made mostly of this tough hide, the armor also weighs mildly less (80%) than your average Half Plate suit.
- Golden Circlet (+4 Will, +1 Concentration, 10 SR)
- Commonly used by mages everywhere, this circlet is heavily enchanted mostly for battles of wit and power against your fellow spellcasters. The circlet offers exceptional mental protection (+4 Will), lesser focus to your concentration (+1 Concentration) and can even sometimes shield you from magical attacks entirely! (10 SR)
- Mirror Shield (+3, 12 SR) *Heavy Shield*
- This heavy shield bears a greater reinforcement (+3) for your protection, as well as the metal face being polished to a mirror shine, offering some spell protection (12 SR) in battle.
- Cloak of Resistance +4 (+4 to all saves)
- A cape fashioned with style AND functionality, the enchantment upon the fabric offers an exceptional resistance (+4 to all saves) to most anything you'll encounter! - Nasher's Gloves of Combat (+5 Parry) *Part of Set?*
- Gauntlets fashioned for better grip on your weapon of choice when teasing your poor enemy into frustration! (+5 Parry) - Nymph Cloak +4 (+4 Charisma)
- A cape fashioned of the finest fabric and enchanted to give you an exceptional charismatic boost (+4 Charisma) to your already witty, gorgeous self. Disclaimer notice: If you are a horribly dirty person, have no clue how to be civil and/or cannot talk three lines to save your life, the enchantments of this cape are not always guaranteed to make you a suave, sexy person like in your wildest dreams.
- Death *Battleaxe* *See Description for weapon properties**
- One of the most amazing weapons you will find in all the realms, I bring to you the battleaxe known as Death! Crafted in Alchemical Silver this weapon is hardly fragile but requires rather dexterous hands or pure power, because she is somewhat clumsy (-2 Dex) to wield. The amazing craftsmanship is hardly worth overlooking, the very edge of it wicked sharp (Keen), jagged (2d6 Slashing), and exceptional (+4 Enhancement) quality. When gripped, the weapon gives you a feeling that your left (or right) hand is empty (Bonus Feats: 2-Weapon Fighting and Whirlwind Attack) and that you are lacking more to offer your true potential with just it alone. As such, you may feel a little less protected (-3 Deflection AC), but in hand you will feel exceptionally (+4 STR) physically empowered! As stated, the feeling of emptiness in your other hand may give you reason to seek out a suitable weapon to wield this battleaxe with. There -is- said to be a twin to this weapon, but is just as rare.
